# Contributor: A. Wilcox <awilfox@adelielinux.org> # Maintainer: A. Wilcox <awilfox@adelielinux.org> pkgname=physfs pkgver=3.0.1 pkgrel=0 pkgdesc="Library to access various archives for game engines" url="https://www.icculus.org/physfs" arch="all" license="Zlib" depends="" makedepends="" subpackages="$pkgname-dev $pkgname-tools" source="https://icculus.org/physfs/downloads/physfs-$pkgver.tar.bz2" build() { cd "$builddir" if [ "$CBUILD" != "$CHOST" ]; then CMAKE_CROSSOPTS="-DCMAKE_SYSTEM_NAME=Linux -DCMAKE_HOST_SYSTEM_NAME=Linux" fi cmake \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_INSTALL_LIBDIR=lib \ -DBUILD_SHARED_LIBS=True \ -DCMAKE_BUILD_TYPE=RelWithDebugInfo \ -DCMAKE_CXX_FLAGS="$CXXFLAGS" \ -DCMAKE_C_FLAGS="$CFLAGS" \ ${CMAKE_CROSSOPTS} make } check() { cd "$builddir" CTEST_OUTPUT_ON_FAILURE=TRUE ctest } package() { cd "$builddir" make DESTDIR="$pkgdir" install } tools() { pkgdesc="Tool to explore game archives from PhysicsFS" mkdir -p "$subpkgdir"/usr mv "$pkgdir"/usr/bin "$subpkgdir"/usr/ } sha512sums="ddf3b075ccb506da5e9a1ce96001be402752b9b777c2e816a85d48aff3626ff0886ea43eb07bd300fe3a9f59b9a002f54d822c51d483a4ee94b38378534c1879 physfs-3.0.1.tar.bz2"