From c91acbedf93a3526e8c58197b1ae8d6676a54078 Mon Sep 17 00:00:00 2001 From: Allan Sandfeld Jensen Date: Mon, 25 Jan 2021 15:34:22 +0100 Subject: [PATCH 1/2] Clear frame on reconnect MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Otherwise partial data could leak through to next connection and cause odd behavior * asturmlechner 2021-12-22: Fix conflict with dev branch aeeaa00f Pick-to: 5.15 Fixes: QTBUG-88923 Change-Id: I6c75e6325527379bcdca0b9819a89437d0658893 Reviewed-by: Alex Blasche Reviewed-by: MÃ¥rten Nordheim (cherry picked from commit 9f6449ef1b6d1e7651f181585f1c35d6722bb87a) --- src/websockets/qwebsocketdataprocessor.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/websockets/qwebsocketdataprocessor.cpp b/src/websockets/qwebsocketdataprocessor.cpp index 2affdd5..95f1194 100644 --- a/src/websockets/qwebsocketdataprocessor.cpp +++ b/src/websockets/qwebsocketdataprocessor.cpp @@ -273,6 +273,7 @@ void QWebSocketDataProcessor::clear() if (!m_pConverterState) m_pConverterState = new QTextCodec::ConverterState(QTextCodec::ConvertInvalidToNull | QTextCodec::IgnoreHeader); + frame.clear(); } /*! -- 2.49.0 From db9cb84499229143506a9692fc65d3cb223b3978 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?M=C3=A5rten=20Nordheim?= Date: Tue, 13 Dec 2022 17:07:48 +0100 Subject: [PATCH 2/2] Disconnect when handshake fails It is unexpected that websocket does not disconnect once it knows the handshake has failed. Pick-to: 6.5 6.4 6.2 5.15 Change-Id: I11e64745ffdb01c11ac79739cf7f384ad6cc4590 Reviewed-by: Timur Pocheptsov (cherry picked from commit 7efdec16d9f6116fc6c13bc3ae7c9b9e229e5a49) * asturmlechner 2023-01-06: Resolve conflict with dev branch commit 55cef3a13c8377c55b2fe050751c8a05eb7f9fce --- src/websockets/qwebsocket_p.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/websockets/qwebsocket_p.cpp b/src/websockets/qwebsocket_p.cpp index cf3087f..0dd0fa6 100644 --- a/src/websockets/qwebsocket_p.cpp +++ b/src/websockets/qwebsocket_p.cpp @@ -1100,6 +1100,8 @@ void QWebSocketPrivate::processHandshake(QTcpSocket *pSocket) m_handshakeState = AllDoneState; setErrorString(errorDescription); Q_EMIT q->error(QAbstractSocket::ConnectionRefusedError); + if (m_pSocket->state() != QAbstractSocket::UnconnectedState) + m_pSocket->disconnectFromHost(); } } -- 2.49.0