#!/bin/sh -e HERE=$(dirname $(readlink -f ${0})); cd ${HERE}; rm -f gen_*; #--------------------------------------------------------------- # Transparent monochrome (B on W, W on B) SVGs from master. ## # Target: color # # Optionally apply color transformations here. # cp polyguin.svg polyguin_color.svg ## # Target: black # # Convert color SVG to black SVG and maintain transparency. # cp polyguin.svg polyguin_black.svg grep fill: polyguin.svg \ | grep -v fill:none \ | grep -E -o '\#[a-f0-9]*\w' \ | sort \ | uniq \ | cut -d\# -f2 \ | while read k; do sed -i polyguin_black.svg \ -e 's@'"$k"'@__BLACK_'"$k"'__@g' \ ; done \ ; grep fill: polyguin.svg \ | grep -v fill:none \ | grep -E -o '\#[a-f0-9]*\w' \ | sort \ | uniq \ | cut -d\# -f2 \ | sed 's/.\{2\}/& /g' \ | awk '{ print "0x"$1,"0x"$2,"0x"$3, ($1 $2 $3) }' \ | awk --non-decimal-data '{ print $4, (1 - (($1 + $2 + $3) / (3 * 256))) }' \ | while read a b; do sed -i polyguin_black.svg \ -e '/'"$a"'/ s@-opacity:1@-opacity:'"$b"'@g' \ -e '/'"$a"'/ s@__BLACK_[a-f0-9]*__@000000@g' \ ; done \ ; ## # Target: white # # Convert color SVG to white SVG and maintain transparency. # cp polyguin.svg polyguin_white.svg grep fill: polyguin.svg \ | grep -v fill:none \ | grep -E -o '\#[a-f0-9]*\w' \ | sort \ | uniq \ | cut -d\# -f2 \ | while read k; do sed -i polyguin_white.svg \ -e 's@'"$k"'@__WHITE_'"$k"'__@g' \ ; done \ ; grep fill: polyguin.svg \ | grep -v fill:none \ | grep -E -o '\#[a-f0-9]*\w' \ | sort \ | uniq \ | cut -d\# -f2 \ | sed 's/.\{2\}/& /g' \ | awk '{ print "0x"$1,"0x"$2,"0x"$3, ($1 $2 $3) }' \ | awk --non-decimal-data '{ print $4, (($1 + $2 + $3) / (3 * 256)) }' \ | while read a b; do sed -i polyguin_white.svg \ -e '/'"$a"'/ s@-opacity:1@-opacity:'"$b"'@g' \ -e '/'"$a"'/ s@__WHITE_[a-f0-9]*__@ffffff@g' \ ; done \ ; #=============================================================== docker run -v$(pwd):/x -w/x --rm -i alpine:3.14 <<'EOF' apk add graphicsmagick imagemagick; #=============================================================== #--------------------------------------------------------------- # SVG master --> scaled PNGs for composition onto logo template. ## # SVG --> PNG for master logo icon. # # x28 is GitLab # x54 is Website # x200 is SPI project page # # This runs inside Docker because of ImageMagick bugs and GM is # the only free software I can find that doesn't screw this up. # for c in color black white; do for r in x28 x54 x200; do gm convert -trim -density 600 -resize ${r} -background none polyguin_${c}.svg gen_polyguin_${c}_${r}.png; magick convert -auto-level -brightness-contrast -5x+25 gen_polyguin_${c}_${r}.png gen_polyguin_${c}_${r}.png; chown 1000:1000 gen_polyguin_${c}_${r}.png; done # r done # c #--------------------------------------------------------------- # PSD master --> scaled PNGs for composition onto logo template. ## # PSD --> PNG for master logo icon. # # x28 is GitLab # x54 is Website # x200 is SPI project page # # GM does not support PSD anymore! # find . -type f -name "*.psd" | cut -d'/' -f2 | while read k; do for r in x28 x54 x200; do magick convert -resize ${r} "${k}[0]" "gen_${k%*.psd}_${r}.png"; chown 1000:1000 "gen_${k%*.psd}_${r}.png"; done done #--------------------------------------------------------------- # SVG + PSD template composition. ## # Contrast suffers a bit but these are great on image backgrounds. # for c in color black white; do for r in x28 x54 x200; do # transparent black polyguin gm composite gen_polyguin_${c}_${r}.png gen_polylogo_template_black_${r}.png gen_polylogo_black_${c}_${r}.png; chown 1000:1000 gen_polylogo_black_${c}_${r}.png; # transparent white polyguin gm composite gen_polyguin_${c}_${r}.png gen_polylogo_template_white_${r}.png gen_polylogo_white_${c}_${r}.png; chown 1000:1000 gen_polylogo_white_${c}_${r}.png; done # r done # c ## # These have better contrast and are suited for solid backgrounds. # # FIXME: improve contrast. # for r in x28 x54 x200; do # solid black color --> grayscale polyguin magick convert -colorspace Gray gen_polylogo_black_color_${r}.png gen_polylogo_black_mono_${r}.png; chown 1000:1000 gen_polylogo_black_mono_${r}.png; # solid white color --> grayscale polyguin magick convert -colorspace Gray gen_polylogo_white_color_${r}.png gen_polylogo_white_mono_${r}.png; chown 1000:1000 gen_polylogo_black_mono_${r}.png; done # r #=============================================================== EOF #===============================================================