.. Copyright 2013-2022 Lawrence Livermore National Security, LLC and other Spack Project Developers. See the top-level COPYRIGHT file for details. SPDX-License-Identifier: (Apache-2.0 OR MIT) .. _developer_guide: =============== Developer Guide =============== This guide is intended for people who want to work on Spack itself. If you just want to develop packages, see the :ref:`packaging-guide`. It is assumed that you've read the :ref:`basic-usage` and :ref:`packaging-guide` sections, and that you're familiar with the concepts discussed there. If you're not, we recommend reading those first. -------- Overview -------- Spack is designed with three separate roles in mind: #. **Users**, who need to install software *without* knowing all the details about how it is built. #. **Packagers** who know how a particular software package is built and encode this information in package files. #. **Developers** who work on Spack, add new features, and try to make the jobs of packagers and users easier. Users could be end users installing software in their home directory, or administrators installing software to a shared directory on a shared machine. Packagers could be administrators who want to automate software builds, or application developers who want to make their software more accessible to users. As you might expect, there are many types of users with different levels of sophistication, and Spack is designed to accommodate both simple and complex use cases for packages. A user who only knows that he needs a certain package should be able to type something simple, like ``spack install ``, and get the package that he wants. If a user wants to ask for a specific version, use particular compilers, or build several versions with different configurations, then that should be possible with a minimal amount of additional specification. This gets us to the two key concepts in Spack's software design: #. **Specs**: expressions for describing builds of software, and #. **Packages**: Python modules that build software according to a spec. A package is a template for building particular software, and a spec as a descriptor for one or more instances of that template. Users express the configuration they want using a spec, and a package turns the spec into a complete build. The obvious difficulty with this design is that users under-specify what they want. To build a software package, the package object needs a *complete* specification. In Spack, if a spec describes only one instance of a package, then we say it is **concrete**. If a spec could describes many instances, (i.e. it is under-specified in one way or another), then we say it is **abstract**. Spack's job is to take an *abstract* spec from the user, find a *concrete* spec that satisfies the constraints, and hand the task of building the software off to the package object. The rest of this document describes all the pieces that come together to make that happen. ------------------- Directory Structure ------------------- So that you can familiarize yourself with the project, we'll start with a high level view of Spack's directory structure: .. code-block:: none spack/ <- installation root bin/ spack <- main spack executable etc/ spack/ <- Spack config files. Can be overridden by files in ~/.spack. var/ spack/ <- build & stage directories repos/ <- contains package repositories builtin/ <- pkg repository that comes with Spack repo.yaml <- descriptor for the builtin repository packages/ <- directories under here contain packages cache/ <- saves resources downloaded during installs opt/ spack/ <- packages are installed here lib/ spack/ docs/ <- source for this documentation env/ <- compiler wrappers for build environment external/ <- external libs included in Spack distro llnl/ <- some general-use libraries spack/ <- spack module; contains Python code build_systems/ <- modules for different build systems cmd/ <- each file in here is a spack subcommand compilers/ <- compiler description files container/ <- module for spack containerize hooks/ <- hook modules to run at different points modules/ <- modules for lmod, tcl, etc. operating_systems/ <- operating system modules platforms/ <- different spack platforms reporters/ <- reporters like cdash, junit schema/ <- schemas to validate data structures solver/ <- the spack solver test/ <- unit test modules util/ <- common code Spack is designed so that it could live within a `standard UNIX directory hierarchy `_, so ``lib``, ``var``, and ``opt`` all contain a ``spack`` subdirectory in case Spack is installed alongside other software. Most of the interesting parts of Spack live in ``lib/spack``. Spack has *one* directory layout and there is no install process. Most Python programs don't look like this (they use distutils, ``setup.py``, etc.) but we wanted to make Spack *very* easy to use. The simple layout spares users from the need to install Spack into a Python environment. Many users don't have write access to a Python installation, and installing an entire new instance of Python to bootstrap Spack would be very complicated. Users should not have to install a big, complicated package to use the thing that's supposed to spare them from the details of big, complicated packages. The end result is that Spack works out of the box: clone it and add ``bin`` to your PATH and you're ready to go. -------------- Code Structure -------------- This section gives an overview of the various Python modules in Spack, grouped by functionality. ^^^^^^^^^^^^^^^^^^^^^^^ Package-related modules ^^^^^^^^^^^^^^^^^^^^^^^ :mod:`spack.package_base` Contains the :class:`~spack.package_base.PackageBase` class, which is the superclass for all packages in Spack. :mod:`spack.util.naming` Contains functions for mapping between Spack package names, Python module names, and Python class names. Functions like :func:`~spack.util.naming.mod_to_class` handle mapping package module names to class names. :mod:`spack.directives` *Directives* are functions that can be called inside a package definition to modify the package, like :func:`~spack.directives.depends_on` and :func:`~spack.directives.provides`. See :ref:`dependencies` and :ref:`virtual-dependencies`. :mod:`spack.multimethod` Implementation of the :func:`@when ` decorator, which allows :ref:`multimethods ` in packages. ^^^^^^^^^^^^^^^^^^^^ Spec-related modules ^^^^^^^^^^^^^^^^^^^^ :mod:`spack.spec` Contains :class:`~spack.spec.Spec` and :class:`~spack.spec.SpecParser`. Also implements most of the logic for normalization and concretization of specs. :mod:`spack.parse` Contains some base classes for implementing simple recursive descent parsers: :class:`~spack.parse.Parser` and :class:`~spack.parse.Lexer`. Used by :class:`~spack.spec.SpecParser`. :mod:`spack.concretize` Contains :class:`~spack.concretize.Concretizer` implementation, which allows site administrators to change Spack's :ref:`concretization-policies`. :mod:`spack.version` Implements a simple :class:`~spack.version.Version` class with simple comparison semantics. Also implements :class:`~spack.version.VersionRange` and :class:`~spack.version.VersionList`. All three are comparable with each other and offer union and intersection operations. Spack uses these classes to compare versions and to manage version constraints on specs. Comparison semantics are similar to the ``LooseVersion`` class in ``distutils`` and to the way RPM compares version strings. :mod:`spack.compilers` Submodules contains descriptors for all valid compilers in Spack. This is used by the build system to set up the build environment. .. warning:: Not yet implemented. Currently has two compiler descriptions, but compilers aren't fully integrated with the build process yet. ^^^^^^^^^^^^^^^^^ Build environment ^^^^^^^^^^^^^^^^^ :mod:`spack.stage` Handles creating temporary directories for builds. :mod:`spack.build_environment` This contains utility functions used by the compiler wrapper script, ``cc``. :mod:`spack.directory_layout` Classes that control the way an installation directory is laid out. Create more implementations of this to change the hierarchy and naming scheme in ``$spack_prefix/opt`` ^^^^^^^^^^^^^^^^^ Spack Subcommands ^^^^^^^^^^^^^^^^^ :mod:`spack.cmd` Each module in this package implements a Spack subcommand. See :ref:`writing commands ` for details. ^^^^^^^^^^ Unit tests ^^^^^^^^^^ :mod:`spack.test` Implements Spack's test suite. Add a module and put its name in the test suite in ``__init__.py`` to add more unit tests. ^^^^^^^^^^^^^ Other Modules ^^^^^^^^^^^^^ :mod:`spack.url` URL parsing, for deducing names and versions of packages from tarball URLs. :mod:`spack.error` :class:`~spack.error.SpackError`, the base class for Spack's exception hierarchy. :mod:`llnl.util.tty` Basic output functions for all of the messages Spack writes to the terminal. :mod:`llnl.util.tty.color` Implements a color formatting syntax used by ``spack.tty``. :mod:`llnl.util` In this package are a number of utility modules for the rest of Spack. ------------ Spec objects ------------ --------------- Package objects --------------- Most spack commands look something like this: #. Parse an abstract spec (or specs) from the command line, #. *Normalize* the spec based on information in package files, #. *Concretize* the spec according to some customizable policies, #. Instantiate a package based on the spec, and #. Call methods (e.g., ``install()``) on the package object. The information in Package files is used at all stages in this process. .. _writing-commands: ---------------- Writing commands ---------------- Adding a new command to Spack is easy. Simply add a ``.py`` file to ``lib/spack/spack/cmd/``, where ```` is the name of the subcommand. At the bare minimum, two functions are required in this file: ^^^^^^^^^^^^^^^^^^ ``setup_parser()`` ^^^^^^^^^^^^^^^^^^ Unless your command doesn't accept any arguments, a ``setup_parser()`` function is required to define what arguments and flags your command takes. See the `Argparse documentation `_ for more details on how to add arguments. Some commands have a set of subcommands, like ``spack compiler find`` or ``spack module lmod refresh``. You can add subparsers to your parser to handle this. Check out ``spack edit --command compiler`` for an example of this. A lot of commands take the same arguments and flags. These arguments should be defined in ``lib/spack/spack/cmd/common/arguments.py`` so that they don't need to be redefined in multiple commands. ^^^^^^^^^^^^ ``()`` ^^^^^^^^^^^^ In order to run your command, Spack searches for a function with the same name as your command in ``.py``. This is the main method for your command, and can call other helper methods to handle common tasks. Remember, before adding a new command, think to yourself whether or not this new command is actually necessary. Sometimes, the functionality you desire can be added to an existing command. Also remember to add unit tests for your command. If it isn't used very frequently, changes to the rest of Spack can cause your command to break without sufficient unit tests to prevent this from happening. Whenever you add/remove/rename a command or flags for an existing command, make sure to update Spack's `Bash tab completion script `_. ------------- Writing Hooks ------------- A hook is a callback that makes it easy to design functions that run for different events. We do this by way of defining hook types, and then inserting them at different places in the spack code base. Whenever a hook type triggers by way of a function call, we find all the hooks of that type, and run them. Spack defines hooks by way of a module at ``lib/spack/spack/hooks`` where we can define types of hooks in the ``__init__.py``, and then python files in that folder can use hook functions. The files are automatically parsed, so if you write a new file for some integration (e.g., ``lib/spack/spack/hooks/myintegration.py`` you can then write hook functions in that file that will be automatically detected, and run whenever your hook is called. This section will cover the basic kind of hooks, and how to write them. ^^^^^^^^^^^^^^ Types of Hooks ^^^^^^^^^^^^^^ The following hooks are currently implemented to make it easy for you, the developer, to add hooks at different stages of a spack install or similar. If there is a hook that you would like and is missing, you can propose to add a new one. """"""""""""""""""""" ``pre_install(spec)`` """"""""""""""""""""" A ``pre_install`` hook is run within an install subprocess, directly before the install starts. It expects a single argument of a spec, and is run in a multiprocessing subprocess. Note that if you see ``pre_install`` functions associated with packages these are not hooks as we have defined them here, but rather callback functions associated with a package install. """""""""""""""""""""" ``post_install(spec)`` """""""""""""""""""""" A ``post_install`` hook is run within an install subprocess, directly after the install finishes, but before the build stage is removed. If you write one of these hooks, you should expect it to accept a spec as the only argument. This is run in a multiprocessing subprocess. This ``post_install`` is also seen in packages, but in this context not related to the hooks described here. """""""""""""""""""""""""" ``on_install_start(spec)`` """""""""""""""""""""""""" This hook is run at the beginning of ``lib/spack/spack/installer.py``, in the install function of a ``PackageInstaller``, and importantly is not part of a build process, but before it. This is when we have just newly grabbed the task, and are preparing to install. If you write a hook of this type, you should provide the spec to it. .. code-block:: python def on_install_start(spec): """On start of an install, we want to... """ print('on_install_start') """""""""""""""""""""""""""" ``on_install_success(spec)`` """""""""""""""""""""""""""" This hook is run on a successful install, and is also run inside the build process, akin to ``post_install``. The main difference is that this hook is run outside of the context of the stage directory, meaning after the build stage has been removed and the user is alerted that the install was successful. If you need to write a hook that is run on success of a particular phase, you should use ``on_phase_success``. """""""""""""""""""""""""""" ``on_install_failure(spec)`` """""""""""""""""""""""""""" This hook is run given an install failure that happens outside of the build subprocess, but somewhere in ``installer.py`` when something else goes wrong. If you need to write a hook that is relevant to a failure within a build process, you would want to instead use ``on_phase_failure``. """"""""""""""""""""""""""" ``on_install_cancel(spec)`` """"""""""""""""""""""""""" The same, but triggered if a spec install is cancelled for any reason. """"""""""""""""""""""""""""""""""""""""""""""" ``on_phase_success(pkg, phase_name, log_file)`` """"""""""""""""""""""""""""""""""""""""""""""" This hook is run within the install subprocess, and specifically when a phase successfully finishes. Since we are interested in the package, the name of the phase, and any output from it, we require: - **pkg**: the package variable, which also has the attached spec at ``pkg.spec`` - **phase_name**: the name of the phase that was successful (e.g., configure) - **log_file**: the path to the file with output, in case you need to inspect or otherwise interact with it. """"""""""""""""""""""""""""""""""""""""""""" ``on_phase_error(pkg, phase_name, log_file)`` """"""""""""""""""""""""""""""""""""""""""""" In the case of an error during a phase, we might want to trigger some event with a hook, and this is the purpose of this particular hook. Akin to ``on_phase_success`` we require the same variables - the package that failed, the name of the phase, and the log file where we might find errors. ^^^^^^^^^^^^^^^^^^^^^^ Adding a New Hook Type ^^^^^^^^^^^^^^^^^^^^^^ Adding a new hook type is very simple! In ``lib/spack/spack/hooks/__init__.py`` you can simply create a new ``HookRunner`` that is named to match your new hook. For example, let's say you want to add a new hook called ``post_log_write`` to trigger after anything is written to a logger. You would add it as follows: .. code-block:: python # pre/post install and run by the install subprocess pre_install = HookRunner('pre_install') post_install = HookRunner('post_install') # hooks related to logging post_log_write = HookRunner('post_log_write') # <- here is my new hook! You then need to decide what arguments my hook would expect. Since this is related to logging, let's say that you want a message and level. That means that when you add a python file to the ``lib/spack/spack/hooks`` folder with one or more callbacks intended to be triggered by this hook. You might use my new hook as follows: .. code-block:: python def post_log_write(message, level): """Do something custom with the messsage and level every time we write to the log """ print('running post_log_write!') To use the hook, we would call it as follows somewhere in the logic to do logging. In this example, we use it outside of a logger that is already defined: .. code-block:: python import spack.hooks # We do something here to generate a logger and message spack.hooks.post_log_write(message, logger.level) This is not to say that this would be the best way to implement an integration with the logger (you'd probably want to write a custom logger, or you could have the hook defined within the logger) but serves as an example of writing a hook. ---------- Unit tests ---------- ------------ Unit testing ------------ --------------------- Developer environment --------------------- .. warning:: This is an experimental feature. It is expected to change and you should not use it in a production environment. When installing a package, we currently have support to export environment variables to specify adding debug flags to the build. By default, a package install will build without any debug flag. However, if you want to add them, you can export: .. code-block:: console export SPACK_ADD_DEBUG_FLAGS=true spack install zlib If you want to add custom flags, you should export an additional variable: .. code-block:: console export SPACK_ADD_DEBUG_FLAGS=true export SPACK_DEBUG_FLAGS="-g" spack install zlib These environment variables will eventually be integrated into spack so they are set from the command line. ------------------ Developer commands ------------------ .. _cmd-spack-doc: ^^^^^^^^^^^^^ ``spack doc`` ^^^^^^^^^^^^^ .. _cmd-spack-style: ^^^^^^^^^^^^^^^ ``spack style`` ^^^^^^^^^^^^^^^ spack style exists to help the developer user to check imports and style with mypy, flake8, isort, and (soon) black. To run all style checks, simply do: .. code-block:: console $ spack style To run automatic fixes for isort you can do: .. code-block:: console $ spack style --fix You do not need any of these Python packages installed on your system for the checks to work! Spack will bootstrap install them from packages for your use. ^^^^^^^^^^^^^^^^^^^ ``spack unit-test`` ^^^^^^^^^^^^^^^^^^^ See the :ref:`contributor guide section ` on ``spack unit-test``. .. _cmd-spack-python: ^^^^^^^^^^^^^^^^ ``spack python`` ^^^^^^^^^^^^^^^^ ``spack python`` is a command that lets you import and debug things as if you were in a Spack interactive shell. Without any arguments, it is similar to a normal interactive Python shell, except you can import spack and any other Spack modules: .. code-block:: console $ spack python Spack version 0.10.0 Python 2.7.13, Linux x86_64 >>> from spack.version import Version >>> a = Version('1.2.3') >>> b = Version('1_2_3') >>> a == b True >>> c = Version('1.2.3b') >>> c > a True >>> If you prefer using an IPython interpreter, given that IPython is installed you can specify the interpreter with ``-i``: .. code-block:: console $ spack python -i ipython Python 3.8.3 (default, May 19 2020, 18:47:26) Type 'copyright', 'credits' or 'license' for more information IPython 7.17.0 -- An enhanced Interactive Python. Type '?' for help. Spack version 0.16.0 Python 3.8.3, Linux x86_64 In [1]: With either interpreter you can run a single command: .. code-block:: console $ spack python -c 'import distro; distro.linux_distribution()' ('Ubuntu', '18.04', 'Bionic Beaver') $ spack python -i ipython -c 'import distro; distro.linux_distribution()' Out[1]: ('Ubuntu', '18.04', 'Bionic Beaver') or a file: .. code-block:: console $ spack python ~/test_fetching.py $ spack python -i ipython ~/test_fetching.py just like you would with the normal ``python`` command. .. _cmd-spack-url: ^^^^^^^^^^^^^^^ ``spack blame`` ^^^^^^^^^^^^^^^ Spack blame is a way to quickly see contributors to packages or files in the spack repository. You should provide a target package name or file name to the command. Here is an example asking to see contributions for the package "python": .. code-block:: console $ spack blame python LAST_COMMIT LINES % AUTHOR EMAIL 2 weeks ago 3 0.3 Mickey Mouse a month ago 927 99.7 Minnie Mouse 2 weeks ago 930 100.0 By default, you will get a table view (shown above) sorted by date of contribution, with the most recent contribution at the top. If you want to sort instead by percentage of code contribution, then add ``-p``: .. code-block:: console $ spack blame -p python And to see the git blame view, add ``-g`` instead: .. code-block:: console $ spack blame -g python Finally, to get a json export of the data, add ``--json``: .. code-block:: console $ spack blame --json python ^^^^^^^^^^^^^ ``spack url`` ^^^^^^^^^^^^^ A package containing a single URL can be used to download several different versions of the package. If you've ever wondered how this works, all of the magic is in :mod:`spack.url`. This module contains methods for extracting the name and version of a package from its URL. The name is used by ``spack create`` to guess the name of the package. By determining the version from the URL, Spack can replace it with other versions to determine where to download them from. The regular expressions in ``parse_name_offset`` and ``parse_version_offset`` are used to extract the name and version, but they aren't perfect. In order to debug Spack's URL parsing support, the ``spack url`` command can be used. """"""""""""""""""" ``spack url parse`` """"""""""""""""""" If you need to debug a single URL, you can use the following command: .. command-output:: spack url parse http://cache.ruby-lang.org/pub/ruby/2.2/ruby-2.2.0.tar.gz You'll notice that the name and version of this URL are correctly detected, and you can even see which regular expressions it was matched to. However, you'll notice that when it substitutes the version number in, it doesn't replace the ``2.2`` with ``9.9`` where we would expect ``9.9.9b`` to live. This particular package may require a ``list_url`` or ``url_for_version`` function. This command also accepts a ``--spider`` flag. If provided, Spack searches for other versions of the package and prints the matching URLs. """""""""""""""""" ``spack url list`` """""""""""""""""" This command lists every URL in every package in Spack. If given the ``--color`` and ``--extrapolation`` flags, it also colors the part of the string that it detected to be the name and version. The ``--incorrect-name`` and ``--incorrect-version`` flags can be used to print URLs that were not being parsed correctly. """"""""""""""""""""" ``spack url summary`` """"""""""""""""""""" This command attempts to parse every URL for every package in Spack and prints a summary of how many of them are being correctly parsed. It also prints a histogram showing which regular expressions are being matched and how frequently: .. command-output:: spack url summary This command is essential for anyone adding or changing the regular expressions that parse names and versions. By running this command before and after the change, you can make sure that your regular expression fixes more packages than it breaks. --------- Profiling --------- Spack has some limited built-in support for profiling, and can report statistics using standard Python timing tools. To use this feature, supply ``--profile`` to Spack on the command line, before any subcommands. .. _spack-p: ^^^^^^^^^^^^^^^^^^^ ``spack --profile`` ^^^^^^^^^^^^^^^^^^^ ``spack --profile`` output looks like this: .. command-output:: spack --profile graph hdf5 :ellipsis: 25 The bottom of the output shows the top most time consuming functions, slowest on top. The profiling support is from Python's built-in tool, `cProfile `_. .. _releases: -------- Releases -------- This section documents Spack's release process. It is intended for project maintainers, as the tasks described here require maintainer privileges on the Spack repository. For others, we hope this section at least provides some insight into how the Spack project works. .. _release-branches: ^^^^^^^^^^^^^^^^ Release branches ^^^^^^^^^^^^^^^^ There are currently two types of Spack releases: :ref:`major releases ` (``0.17.0``, ``0.18.0``, etc.) and :ref:`point releases ` (``0.17.1``, ``0.17.2``, ``0.17.3``, etc.). Here is a diagram of how Spack release branches work:: o branch: develop (latest version, v0.19.0.dev0) | o | o branch: releases/v0.18, tag: v0.18.1 o | | o tag: v0.18.0 o | | o |/ o | o | o branch: releases/v0.17, tag: v0.17.2 o | | o tag: v0.17.1 o | | o tag: v0.17.0 o | | o |/ o The ``develop`` branch has the latest contributions, and nearly all pull requests target ``develop``. The ``develop`` branch will report that its version is that of the next **major** release with a ``.dev0`` suffix. Each Spack release series also has a corresponding branch, e.g. ``releases/v0.18`` has ``0.18.x`` versions of Spack, and ``releases/v0.17`` has ``0.17.x`` versions. A major release is the first tagged version on a release branch. Minor releases are back-ported from develop onto release branches. This is typically done by cherry-picking bugfix commits off of ``develop``. To avoid version churn for users of a release series, minor releases **should not** make changes that would change the concretization of packages. They should generally only contain fixes to the Spack core. However, sometimes priorities are such that new functionality needs to be added to a minor release. Both major and minor releases are tagged. As a convenience, we also tag the latest release as ``releases/latest``, so that users can easily check it out to get the latest stable version. See :ref:`updating-latest-release` for more details. .. note:: Older spack releases were merged **back** into develop so that we could do fancy things with tags, but since tarballs and many git checkouts do not have tags, this proved overly complex and confusing. We have since converted to using `PEP 440 `_ compliant versions. `See here `_ for details. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Scheduling work for releases ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ We schedule work for releases by creating `GitHub projects `_. At any time, there may be several open release projects. For example, below are two releases (from some past version of the page linked above): .. image:: images/projects.png This image shows one release in progress for ``0.15.1`` and another for ``0.16.0``. Each of these releases has a project board containing issues and pull requests. GitHub shows a status bar with completed work in green, work in progress in purple, and work not started yet in gray, so it's fairly easy to see progress. Spack's project boards are not firm commitments so we move work between releases frequently. If we need to make a release and some tasks are not yet done, we will simply move them to the next minor or major release, rather than delaying the release to complete them. For more on using GitHub project boards, see `GitHub's documentation `_. .. _major-releases: ^^^^^^^^^^^^^^^^^^^^^ Making major releases ^^^^^^^^^^^^^^^^^^^^^ Assuming a project board has already been created and all required work completed, the steps to make the major release are: #. Create two new project boards: * One for the next major release * One for the next point release #. Move any optional tasks that are not done to one of the new project boards. In general, small bugfixes should go to the next point release. Major features, refactors, and changes that could affect concretization should go in the next major release. #. Create a branch for the release, based on ``develop``: .. code-block:: console $ git checkout -b releases/v0.15 develop For a version ``vX.Y.Z``, the branch's name should be ``releases/vX.Y``. That is, you should create a ``releases/vX.Y`` branch if you are preparing the ``X.Y.0`` release. #. Remove the ``dev0`` development release segment from the version tuple in ``lib/spack/spack/__init__.py``. The version number itself should already be correct and should not be modified. #. Update ``CHANGELOG.md`` with major highlights in bullet form. Use proper markdown formatting, like `this example from 0.15.0 `_. #. Push the release branch to GitHub. #. Make sure CI passes on the release branch, including: * Regular unit tests * Build tests * The E4S pipeline at `gitlab.spack.io `_ If CI is not passing, submit pull requests to ``develop`` as normal and keep rebasing the release branch on ``develop`` until CI passes. #. Make sure the entire documentation is up to date. If documentation is outdated submit pull requests to ``develop`` as normal and keep rebasing the release branch on ``develop``. #. Bump the major version in the ``develop`` branch. Create a pull request targeting the ``develop`` branch, bumping the major version in ``lib/spack/spack/__init__.py`` with a ``dev0`` release segment. For instance when you have just released ``v0.15.0``, set the version to ``(0, 16, 0, 'dev0')`` on ``develop``. #. Follow the steps in :ref:`publishing-releases`. #. Follow the steps in :ref:`updating-latest-release`. #. Follow the steps in :ref:`announcing-releases`. .. _point-releases: ^^^^^^^^^^^^^^^^^^^^^ Making point releases ^^^^^^^^^^^^^^^^^^^^^ Assuming a project board has already been created and all required work completed, the steps to make the point release are: #. Create a new project board for the next point release. #. Move any optional tasks that are not done to the next project board. #. Check out the release branch (it should already exist). For the ``X.Y.Z`` release, the release branch is called ``releases/vX.Y``. For ``v0.15.1``, you would check out ``releases/v0.15``: .. code-block:: console $ git checkout releases/v0.15 #. If a pull request to the release branch named ``Backports vX.Y.Z`` is not already in the project, create it. This pull request ought to be created as early as possible when working on a release project, so that we can build the release commits incrementally, and identify potential conflicts at an early stage. #. Cherry-pick each pull request in the ``Done`` column of the release project board onto the ``Backports vX.Y.Z`` pull request. This is **usually** fairly simple since we squash the commits from the vast majority of pull requests. That means there is only one commit per pull request to cherry-pick. For example, `this pull request `_ has three commits, but they were squashed into a single commit on merge. You can see the commit that was created here: .. image:: images/pr-commit.png You can easily cherry pick it like this (assuming you already have the release branch checked out): .. code-block:: console $ git cherry-pick 7e46da7 For pull requests that were rebased (or not squashed), you'll need to cherry-pick each associated commit individually. .. warning:: It is important to cherry-pick commits in the order they happened, otherwise you can get conflicts while cherry-picking. When cherry-picking look at the merge date, **not** the number of the pull request or the date it was opened. Sometimes you may **still** get merge conflicts even if you have cherry-picked all the commits in order. This generally means there is some other intervening pull request that the one you're trying to pick depends on. In these cases, you'll need to make a judgment call regarding those pull requests. Consider the number of affected files and or the resulting differences. 1. If the dependency changes are small, you might just cherry-pick it, too. If you do this, add the task to the release board. 2. If the changes are large, then you may decide that this fix is not worth including in a point release, in which case you should remove the task from the release project. 3. You can always decide to manually back-port the fix to the release branch if neither of the above options makes sense, but this can require a lot of work. It's seldom the right choice. #. When all the commits from the project board are cherry-picked into the ``Backports vX.Y.Z`` pull request, you can push a commit to: 1. Bump the version in ``lib/spack/spack/__init__.py``. 2. Update ``CHANGELOG.md`` with a list of the changes. This is typically a summary of the commits you cherry-picked onto the release branch. See `the changelog from 0.14.1 `_. #. Merge the ``Backports vX.Y.Z`` PR with the **Rebase and merge** strategy. This is needed to keep track in the release branch of all the commits that were cherry-picked. #. Make sure CI passes on the release branch, including: * Regular unit tests * Build tests * The E4S pipeline at `gitlab.spack.io `_ If CI does not pass, you'll need to figure out why, and make changes to the release branch until it does. You can make more commits, modify or remove cherry-picked commits, or cherry-pick **more** from ``develop`` to make this happen. #. Follow the steps in :ref:`publishing-releases`. #. Follow the steps in :ref:`updating-latest-release`. #. Follow the steps in :ref:`announcing-releases`. #. Submit a PR to update the CHANGELOG in the `develop` branch with the addition of this point release. .. _publishing-releases: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Publishing a release on GitHub ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ #. Create the release in GitHub. * Go to `github.com/spack/spack/releases `_ and click ``Draft a new release``. * Set ``Tag version`` to the name of the tag that will be created. The name should start with ``v`` and contain *all three* parts of the version (e.g. ``v0.15.0`` or ``v0.15.1``). * Set ``Target`` to the ``releases/vX.Y`` branch (e.g., ``releases/v0.15``). * Set ``Release title`` to ``vX.Y.Z`` to match the tag (e.g., ``v0.15.1``). * Paste the latest release markdown from your ``CHANGELOG.md`` file as the text. * Save the draft so you can keep coming back to it as you prepare the release. #. When you are ready to finalize the release, click ``Publish release``. #. Immediately after publishing, go back to `github.com/spack/spack/releases `_ and download the auto-generated ``.tar.gz`` file for the release. It's the ``Source code (tar.gz)`` link. #. Click ``Edit`` on the release you just made and attach the downloaded release tarball as a binary. This does two things: #. Makes sure that the hash of our releases does not change over time. GitHub sometimes annoyingly changes the way they generate tarballs that can result in the hashes changing if you rely on the auto-generated tarball links. #. Gets download counts on releases visible through the GitHub API. GitHub tracks downloads of artifacts, but *not* the source links. See the `releases page `_ and search for ``download_count`` to see this. #. Go to `readthedocs.org `_ and activate the release tag. This builds the documentation and makes the released version selectable in the versions menu. .. _updating-latest-release: ^^^^^^^^^^^^^^^^^^^^^^^^^^ Updating `releases/latest` ^^^^^^^^^^^^^^^^^^^^^^^^^^ If the new release is the **highest** Spack release yet, you should also tag it as ``releases/latest``. For example, suppose the highest release is currently ``0.15.3``: * If you are releasing ``0.15.4`` or ``0.16.0``, then you should tag it with ``releases/latest``, as these are higher than ``0.15.3``. * If you are making a new release of an **older** major version of Spack, e.g. ``0.14.4``, then you should not tag it as ``releases/latest`` (as there are newer major versions). To tag ``releases/latest``, do this: .. code-block:: console $ git checkout releases/vX.Y # vX.Y is the new release's branch $ git tag --force releases/latest $ git push --force --tags The ``--force`` argument to ``git tag`` makes ``git`` overwrite the existing ``releases/latest`` tag with the new one. .. _announcing-releases: ^^^^^^^^^^^^^^^^^^^^ Announcing a release ^^^^^^^^^^^^^^^^^^^^ We announce releases in all of the major Spack communication channels. Publishing the release takes care of GitHub. The remaining channels are Twitter, Slack, and the mailing list. Here are the steps: #. Announce the release on Twitter. * Compose the tweet on the ``@spackpm`` account per the ``spack-twitter`` slack channel. * Be sure to include a link to the release's page on GitHub. You can base the tweet on `this example `_. #. Announce the release on Slack. * Compose a message in the ``#general`` Slack channel (`spackpm.slack.com `_). * Preface the message with ``@channel`` to notify even those people not currently logged in. * Be sure to include a link to the tweet above. The tweet will be shown inline so that you do not have to retype your release announcement. #. Announce the release on the Spack mailing list. * Compose an email to the Spack mailing list. * Be sure to include a link to the release's page on GitHub. * It is also helpful to include some information directly in the email. You can base your announcement on this `example email `_. Once you've completed the above steps, congratulations, you're done! You've finished making the release!