diff options
Diffstat (limited to 'libgcompat/resource.c')
-rw-r--r-- | libgcompat/resource.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/libgcompat/resource.c b/libgcompat/resource.c index 029b31e..836d5e2 100644 --- a/libgcompat/resource.c +++ b/libgcompat/resource.c @@ -1,8 +1,8 @@ -#include <sys/resource.h> /* setrlimit, struct rlimit */ -#include <assert.h> /* assert */ -#include <dlfcn.h> /* dlsym, RTLD_NEXT */ -#include <stdlib.h> /* NULL */ -#include <string.h> /* memcpy */ +#include <assert.h> /* assert */ +#include <dlfcn.h> /* dlsym, RTLD_NEXT */ +#include <stdlib.h> /* NULL */ +#include <string.h> /* memcpy */ +#include <sys/resource.h> /* setrlimit, struct rlimit */ /* Sigh. * Valve compiled Steam against the glibc2.2 version of setrlimit. @@ -11,24 +11,24 @@ * So, what you have to do is: if you want to run steam with this gcompat, * ensure you compile *without* defining NO_BROKEN_SHADOW_SETRLIMIT. * If you do *not* want to run steam with this gcompat, define it. - * + * * The only problem with enabling this all the time is that if a binary * really does need a ulimit to be 0 for any reason (such as coredumps), it * very obviously won't work here. */ #ifndef NO_BROKEN_SHADOW_SETRLIMIT -int (*real_rlimit)(int, const struct rlimit *); +static int (*real_rlimit)(int, const struct rlimit *); int setrlimit(int resource, const struct rlimit *rlim) { struct rlimit my_rlim; - real_rlimit = dlsym(RTLD_NEXT, "setrlimit"); - assert(real_rlimit != NULL); + if (real_rlimit == NULL) { + real_rlimit = dlsym(RTLD_NEXT, "setrlimit"); + assert(real_rlimit); + } memcpy(&my_rlim, rlim, sizeof(struct rlimit)); - - if(my_rlim.rlim_cur == 0) - { + if (my_rlim.rlim_cur == 0) { my_rlim.rlim_cur = my_rlim.rlim_max; } |