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/* origin: FreeBSD /usr/src/lib/msun/src/k_cosf.c */
/*
* Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
* Debugged and optimized by Bruce D. Evans.
*/
/*
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
*
* Developed at SunPro, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
#include "libm.h"
/* |cos(x) - c(x)| < 2**-34.1 (~[-5.37e-11, 5.295e-11]). */
static const double
one = 1.0,
C0 = -0x1ffffffd0c5e81.0p-54, /* -0.499999997251031003120 */
C1 = 0x155553e1053a42.0p-57, /* 0.0416666233237390631894 */
C2 = -0x16c087e80f1e27.0p-62, /* -0.00138867637746099294692 */
C3 = 0x199342e0ee5069.0p-68; /* 0.0000243904487962774090654 */
float __cosdf(double x)
{
double r, w, z;
/* Try to optimize for parallel evaluation as in __tandf.c. */
z = x*x;
w = z*z;
r = C2+z*C3;
return ((one+z*C0) + w*C1) + (w*z)*r;
}
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