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the DFA table controlling accepted ranges for the f4 prefix used an
incorrect upper bound of 0xa0 where it should have been 0x90, allowing
such sequences to be accepted and decoded as non-Unicode-scalar values
0x110000 through 0x11ffff.
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despite clarifications made to the COPYRIGHT file in commit
f0a61399330bae42beeb27d6ecd05570b3382a60, there continues to be
confusion about whether the permissions granted actually apply to all
files. I am the sole author of these files and clearly intend, and
have always intended, for the grant of permission to apply to them.
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these were hacks to work around toolchains that could not properly
optimize PIC accesses based on visibility and would generate GOT
lookups even for hidden data, which broke the old dynamic linker.
since commit f3ddd173806fd5c60b3f034528ca24542aecc5b9 it no longer
matters; the dynamic linker does not assume accessibility of this data
until stage 3.
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since gcc is failing to generate the necessary ".hidden" directive in
the output asm, generate it explicitly with an __asm__ statement...
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this was a failed attempt at working around the gcc 3 visibility bug
affecting x86_64. subsequent patch will address it with an ugly but
working hack.
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in gcc 3, the visibility attribute must be placed on both the
declaration and on the definition. if it's omitted from the
definition, the compiler fails to emit the ".hidden" directive in the
assembly, and the linker will either generate textrels (if supported,
such as on i386) or refuse to link (on targets where certain types of
textrels are forbidden or impossible without further assumptions about
memory layout, such as on x86_64).
this patch also unifies the decision about when to use visibility into
libc.h and makes the visibility in the utf-8 state machine tables
based on libc.h rather than a duplicate test.
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this code was written independently of musl, with support for a the
backwards, nonstandard "31-bit unicode" some libraries/apps might
want. unfortunately the extra code (inside #ifdef) makes the source
harder to read and makes code that should be simple look complex, so
i'm removing it. anyone who wants to use the old code can find it in
the history or from elsewhere.
also, change the visibility of the __fsmu8 state machine table to
hidden, if supported. this should improve performance slightly in
shared-library builds.
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