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on most cpu models, "rep stosq" has high overhead that makes it
undesirable for small memset sizes. the new code extends the
minimal-branch fast path for short memsets from size 15 up to size
126, and shrink-wraps this code path. in addition, "rep stosq" is
sensitive to misalignment. the cost varies with size and with cpu
model, but it has been observed performing 1.5 times slower when the
destination address is not aligned mod 16. the new code thus ensures
alignment mod 16, but also preserves any existing additional
alignment, in case there are cpu models where it is beneficial.
this version is based in part on changes proposed by Denys Vlasenko.
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on most cpu models, "rep stosl" has high overhead that makes it
undesirable for small memset sizes. the new code extends the
minimal-branch fast path for short memsets from size 15 up to size 62,
and shrink-wraps this code path. in addition, "rep stosl" is very
sensitive to misalignment. the cost varies with size and with cpu
model, but it has been observed performing 1.5 to 4 times slower when
the destination address is not aligned mod 16. the new code thus
ensures alignment mod 16, but also preserves any existing additional
alignment, in case there are cpu models where it is beneficial.
this version is based in part on changes to the x86_64 memset asm
proposed by Denys Vlasenko.
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The code does a potentially misaligned 8-byte store to fill the tail
of the buffer. Then it fills the initial part of the buffer
which is a multiple of 8 bytes.
Therefore, if size is divisible by 8, we were storing last word twice.
This patch decrements byte count before dividing it by 8,
making one less store in "size is divisible by 8" case,
and not changing anything in all other cases.
All at the cost of replacing one MOV insn with LEA insn.
Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com>
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"and $0xff,%esi" is a six-byte insn (81 e6 ff 00 00 00), can use
4-byte "movzbl %sil,%esi" (40 0f b6 f6) instead.
64-bit imul is slow, move it as far up as possible so that the result
(rax) has more time to be ready by the time we start using it
in mem stores.
There is no need to shuffle registers in preparation to "rep movs"
if we are not going to take that code path. Thus, patch moves
"jump if len < 16" instructions up, and changes alternate code path
to use rdx and rdi instead of rcx and r8.
Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com>
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this file had been a mess that went unnoticed ever since it was
imported. some lines used spaces for indention while others used tabs,
and tabs were used for alignment.
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commit 27828f7e9adb6b4f93ca56f6f98ef4c44bb5ed4e fixed compatibility
with clang's internal assembler, but broke compatibility with gas and
the traditional arm asm syntax by switching to the arm "unified
assembler language" (UAL). recent versions of gas also support UAL,
but require the .syntax directive to be used to switch to it. clang on
the other hand defaults to UAL. and old versions of gas (still
relevant) don't support UAL at all.
for the conditional ldm/stm instructions, "ia" is default and can just
be omitted, resulting in a mnemonic that's compatible with both
traditional and UAL syntax. but for byte/halfword loads and stores,
there seems to be no mnemonic compatible with both, and thus .word is
used to produce the desired opcode explicitly. the .inst directive is
not used because it is not compatible with older assemblers.
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this function is specified to leave the last byte with "unspecified
disposition" when the length is odd, so for the most part correct
programs should not be calling swab with odd lengths. however, doing
so is permitted, and should not write past the end of the destination
buffer.
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for LC_MESSAGES, translation of strerror and similar literal message
functions is supported. for messages in other places (particularly the
dynamic linker) that use format strings, translation is not yet
supported. in order to make it possible and safe, such messages will
need to be refactored to separate the textual content from the format.
for LC_TIME, the day and month names and strftime-style format strings
provided by nl_langinfo are supported for translation. however there
may be limitations, as some of the original C-locale nl_langinfo
strings are non-unique and thus perhaps non-suitable as keys.
overall, the locale support activated by this commit should not be
seen as complete and polished but as a basis for beginning to test
locale functionality and implement locales.
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this is mainly done for consistency with the ctype functions and to
declutter the src/locale directory.
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the logic for this loop was copied from null-terminated-string logic
in strstr without properly adapting it to work with explicit lengths.
presumably this error could result in false negatives (wrongly
comparing past the end of the needle/haystack), false positives
(stopping comparison early when the needle contains null bytes), and
crashes (from runaway reads past the end of mapped memory).
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in cases where the memorized match range from the right factor
exceeded the length of the left factor, it was wrongly treated as a
mismatch rather than a match.
issue reported by Yves Bastide.
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to optimize the search, memchr is used to find the first occurrence of
the first character of the needle in the haystack before switching to
a search for the full needle. however, the number of characters
skipped by this first step were not subtracted from the haystack
length, causing memmem to search past the end of the haystack.
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If *l == *r && *l, then by transitivity, *r.
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unlike the old C memcpy, this version handles word-at-a-time reads and
writes even for misaligned copies. it does not require that the cpu
support misaligned accesses; instead, it performs bit shifts to
realign the bytes for the destination.
essentially, this is the C version of the ARM assembly language
memcpy. the ideas are all the same, and it should perform well on any
arch with a decent number of general-purpose registers that has a
barrel shift operation. since the barrel shifter is an optional cpu
feature on microblaze, it may be desirable to provide an alternate asm
implementation on microblaze, but otherwise the C code provides a
competitive implementation for "generic risc-y" cpu archs that should
alleviate the urgent need for arch-specific memcpy asm.
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this version of memset is optimized both for small and large values of
n, and makes no misaligned writes, so it is usable (and near-optimal)
on all archs. it is capable of filling up to 52 or 56 bytes without
entering a loop and with at most 7 branches, all of which can be fully
predicted if memset is called multiple times with the same size.
it also uses the attribute extension to inform the compiler that it is
violating the aliasing rules, unlike the previous code which simply
assumed it was safe to violate the aliasing rules since translation
unit boundaries hide the violations from the compiler. for non-GNUC
compilers, 100% portable fallback code in the form of a naive loop is
provided. I intend to eventually apply this approach to all of the
string/memory functions which are doing word-at-a-time accesses.
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the approach of this implementation was heavily investigated prior to
adopting it. attempts to obtain similar performance with pure C code
were capping out at about 75% of the performance of the asm, with
considerably larger code size, and were fragile in that the compiler
would sometimes compile part of memcpy into a call to itself.
therefore, just using the asm seems to be the best option.
this commit is the first to make use of the new subarch-specific asm
framework. the new armel directory is the location for arm asm that
should not be used for all arm subarchs, only the default one. armhf
is the name of the little-endian hardfloat-ABI subarch, which can use
the exact same asm. in both cases, the build system finds the asm by
following a memcpy.sub file.
the other two subarchs, armeb and armebhf, would need a big-endian
variant of this code. it would not be hard to adapt the code to big
endian, but I will hold off on doing so until there is demand for it.
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the concept of both versions is the same; they differ only in details.
for long runs, they use "rep movsl" or "rep movsq", and for small
runs, they use a trick, writing from both ends towards the middle,
that reduces the number of branches needed. in addition, if memset is
called multiple times with the same length, all branches will be
predicted; there are no loops.
for larger runs, there are likely faster approaches than "rep", at
least on some cpu models. for 32-bit, it's unlikely that there is any
faster approach that does not require non-baseline instructions; doing
anything fancier would require inspecting cpu capabilities. for
64-bit, there may very well be faster versions that work on all
models; further optimization could be explored in the future.
with these changes, memset is anywhere between 50% faster and 6 times
faster, depending on the cpu model and the length and alignment of the
destination buffer.
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there are still several more that are misleading, but SIGFPE (integer
division error misdescribed as floating point) and and SIGCHLD
(possibly non-exit status change events described as exiting) were the
worst offenders.
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the name format RTnn/RTnnn was chosen to minimized bloat while
uniquely identifying the signal.
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GNU used several extensions that were incompatible with C99 and POSIX,
so they used alternate names for the standard functions.
The result is that we need these to run standards-conformant programs
that were linked with glibc.
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lenl-lenr is not a valid expression for a signed int return value from
strverscmp, since after implicit conversion from size_t to int this
difference could have the wrong sign or might even be zero. using the
difference for char values works since they're bounded well within the
range of differences representable by int, but it does not work for
size_t values.
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patch by Isaac Dunham.
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gcc seems to be generating identical or near-identical code for both
versions, but the newer code is more expressive of what it's doing.
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based on strstr. passes gnulib tests and a few quick checks of my own.
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when strchr fails, and important piece of information already
computed, the string length, is thrown away. have strchrnul (with
namespace protection) be the underlying function so this information
can be kept, and let strchr be a wrapper for it. this also allows
strcspn to be considerably faster in the case where the match set has
a single element that's not matched.
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testing with gcc 4.6.3 on x86, -Os, the old version does a duplicate
null byte check after the first loop. this is purely the compiler
being stupid, but the old code was also stupid and unintuitive in how
it expressed the check.
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for the sake of simplicity, I've only used rep movsb rather than
breaking up the copy for using rep movsd/q. on all modern cpus, this
seems to be fine, but if there are performance problems, there might
be a need to go back and add support for rep movsd/q.
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before restrict was added, memove called memcpy for forward copies and
used a byte-at-a-time loop for reverse copies. this was changed to
avoid invoking UB now that memcpy has an undefined copying order,
making memmove considerably slower.
performance is still rather bad, so I'll be adding asm soon.
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to deal with the fact that the public headers may be used with pre-c99
compilers, __restrict is used in place of restrict, and defined
appropriately for any supported compiler. we also avoid the form
[restrict] since older versions of gcc rejected it due to a bug in the
original c99 standard, and instead use the form *restrict.
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unlike the memmove commit, this one should be fine to leave in place.
wmemmove is not performance-critical, and even if it were, it's
already copying whole 32-bit words at a time instead of bytes.
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this commit introduces a performance regression in many uses of
memmove, which will need to be addressed before the next release. i'm
making it as a temporary measure so that the restrict patch can be
committed without invoking undefined behavior when memmove calls
memcpy with overlapping regions.
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since this interface is rarely used, it's probably best to lean
towards keeping code size down anyway. one-character needles will
still be found immediately by the initial wcschr call anyway.
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if the buffer is too short, at least return a partial string. this is
helpful if the caller is lazy and does not check for failure. care is
taken to avoid writing anything if the buffer length is zero, and to
always null-terminate when the buffer length is non-zero.
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bug report and solution by Richard Pennington
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bug report and solution by Richard Pennington
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these are mostly untested and adapted directly from corresponding byte
string functions and similar.
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programs that use this tend to horribly botch international text
support, so it's questionable whether we want to support it even in
the long term... for now, it's just a dummy that calls strcmp.
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also modify wcsncpy to use the same loop logic
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