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in the timer thread start function, self->timer_id was accessed
without synchronization; the timer thread could fail to see the store
from the calling thread, resulting in timer_delete failing to delete
the correct kernel-level timer.
this fix is based on a patch by changdiankang, but with the load moved
to after receiving the timer_delete signal rather than just after the
start barrier, so as not to retain the possibility of data race with
timer_delete.
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whether signals need to be blocked at thread start, and whether
unblocking is necessary in the entry point function, has historically
depended on intricacies of the cancellation design and on whether
there are scheduling operations to perform on the new thread before
its successful creation can be committed. future changes to track an
AS-safe list of live threads will require signals to be blocked
whenever changes are made to the list, so ...
prior to commits b8742f32602add243ee2ce74d804015463726899 and
40bae2d32fd6f3ffea437fa745ad38a1fe77b27e, a signal mask for the entry
function to restore was part of the pthread structure. it was removed
to trim down the size of the structure, which both saved a small
amount of stack space and improved code generation on archs where
small immediate displacements are less costly than arbitrary ones, by
limiting the range of offsets between the base of the thread
structure, its members, and the thread pointer. these commits moved
the saved mask to a special structure used only when special
scheduling was needed, in which case the pthread_create caller and new
thread had to synchronize with each other and could use this memory to
pass a mask.
this commit partially reverts the above two commits, but instead of
putting the mask back in the pthread structure, it moves all "start
argument" members out of the pthread structure, trimming it down
further, and puts them in a separate structure passed on the new
thread's stack. the code path for explicit scheduling of the new
thread is also changed to synchronize with the calling thread in such
a way to avoid spurious futex wakes.
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this eliminates some ugly hacks that were repurposing the start
function and start argument fields in the pthread structure for timer
use, and the need to longjmp out of a signal handler.
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commit a6054e3c94aa0491d7366e4b05ae0d73f661bfe2 removed the argument,
making it a constraint violation to pass one. caught by cparser/firm;
other compilers seem to ignore it.
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it's already included in all places where these are needed, and aside
from __tls_get_addr, they're all implementation internals.
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commit a6054e3c94aa0491d7366e4b05ae0d73f661bfe2 changed this function
not to take an argument, but the weak definition used by timer_create
was not updated to match.
reported by Pascal Cuoq.
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unblocking it in the pthread_once init function is not sufficient,
since multiple threads, some of them with the signal blocked, could
already exist before this is called; timers started from such threads
would be non-functional.
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this is needed for reused threads in the SIGEV_THREAD timer
notification system, and could be reused elsewhere in the future if
needed, though it should be refactored for such use.
for static linking, __init_tls.c is simply modified to export the TLS
info in a structure with external linkage, rather than using statics.
this perhaps makes the code more clear, since the statics were poorly
named for statics. the new __reset_tls.c is only linked if it is used.
for dynamic linking, the code is in dynlink.c. sharing code with
__copy_tls is not practical since __reset_tls must also re-zero
thread-local bss.
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1. the thread result field was reused for storing a kernel timer id,
but would be overwritten if the application code exited or cancelled
the thread.
2. low pointer values were used as the indicator that the timer id is
a kernel timer id rather than a thread id. this is not portable, as
mmap may return low pointers on some conditions. instead, use the fact
that pointers must be aligned and kernel timer ids must be
non-negative to map pointers into the negative integer space.
3. signals were not blocked until after the timer thread started, so a
race condition could allow a signal handler to run in the timer thread
when it's not supposed to exist. this is mainly problematic if the
calling thread was the only thread where the signal was unblocked and
the signal handler assumes it runs in that thread.
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the issue at hand is that many syscalls require as an argument the
kernel-ABI size of sigset_t, intended to allow the kernel to switch to
a larger sigset_t in the future. previously, each arch was defining
this size in syscall_arch.h, which was redundant with the definition
of _NSIG in bits/signal.h. as it's used in some not-quite-portable
application code as well, _NSIG is much more likely to be recognized
and understood immediately by someone reading the code, and it's also
shorter and less cluttered.
note that _NSIG is actually 65/129, not 64/128, but the division takes
care of throwing away the off-by-one part.
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this mirrors the stdio_impl.h cleanup. one header which is not
strictly needed, errno.h, is left in pthread_impl.h, because since
pthread functions return their error codes rather than using errno,
nearly every single pthread function needs the errno constants.
in a few places, rather than bringing in string.h to use memset, the
memset was replaced by direct assignment. this seems to generate much
better code anyway, and makes many functions which were previously
non-leaf functions into leaf functions (possibly eliminating a great
deal of bloat on some platforms where non-leaf functions require ugly
prologue and/or epilogue).
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to deal with the fact that the public headers may be used with pre-c99
compilers, __restrict is used in place of restrict, and defined
appropriately for any supported compiler. we also avoid the form
[restrict] since older versions of gcc rejected it due to a bug in the
original c99 standard, and instead use the form *restrict.
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some minor changes to how hard-coded sets for thread-related purposes
are handled were also needed, since the old object sizes were not
necessarily sufficient. things have gotten a bit ugly in this area,
and i think a cleanup is in order at some point, but for now the goal
is just to get the code working on all supported archs including mips,
which was badly broken by linux rejecting syscalls with the wrong
sigset_t size.
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due to the barrier, it's safe just to block signals in the new thread,
rather than blocking and unblocking in the parent thread.
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if a timer thread leaves signals unblocked, any future attempt by the
main thread to prevent the process from being terminated by blocking
signals will fail, since the signal can still be delivered to the
timer thread.
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the new approach relies on the fact that the only ways to create
sigset_t objects without invoking UB are to use the sig*set()
functions, or from the masks returned by sigprocmask, sigaction, etc.
or in the ucontext_t argument to a signal handler. thus, as long as
sigfillset and sigaddset avoid adding the "protected" signals, there
is no way the application will ever obtain a sigset_t including these
bits, and thus no need to add the overhead of checking/clearing them
when sigprocmask or sigaction is called.
note that the old code actually *failed* to remove the bits from
sa_mask when sigaction was called.
the new implementations are also significantly smaller, simpler, and
faster due to ignoring the useless "GNU HURD signals" 65-1024, which
are not used and, if there's any sanity in the world, never will be
used.
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otherwise we cannot support an application's desire to use
asynchronous cancellation within the callback function. this change
also slightly debloats pthread_create.c.
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calling pthread_exit from, or pthread_cancel on, the timer callback
thread will no longer destroy the timer.
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since timer_create is no longer allocating a structure for the timer_t
and simply using the kernel timer id, it was impossible to specify the
timer_t as the argument to the signal handler. the solution is to pass
the null sigevent pointer on to the kernel, rather than filling it in
userspace, so that the kernel does the right thing. however, that
precludes the clever timerid-versus-threadid encoding we were doing.
instead, just assume timerids are below 1M and thread pointers are
above 1M. (in perspective: timerids are sequentially allocated and
seem limited to 32k, and thread pointers are at roughly 3G.)
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this is necessary in order to avoid breaking timer_getoverrun in the
last run of the timer event handler, if it has not yet finished.
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instead of allocating a userspace structure for signal-based timers,
simply use the kernel timer id. we use the fact that thread pointers
will always be zero in the low bit (actually more) to encode integer
timerid values as pointers.
also, this change ensures that the timer_destroy syscall has completed
before the library timer_destroy function returns, in case it matters.
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the major idea of this patch is not to depend on having the timer
pointer delivered to the signal handler, and instead use the thread
pointer to get the callback function address and argument. this way,
the parent thread can make the timer_create syscall while the child
thread is starting, and it should never have to block waiting for the
barrier.
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this allows small programs which only create times, but never delete
them, to use simple_malloc instead of the full malloc.
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this implementation is superior to the glibc/nptl implementation, in
that it gives true realtime behavior. there is no risk of timer
expiration events being lost due to failed thread creation or failed
malloc, because the thread is created as time creation time, and
reused until the timer is deleted.
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