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#include "libm.h"
float scalbnf(float x, int n)
{
/* make sure result is stored as double on overflow or underflow */
volatile float z;
float scale;
if (n > 127) {
x *= 0x1p127f;
n -= 127;
if (n > 127) {
x *= 0x1p127f;
n -= 127;
if (n > 127) {
z = x * 0x1p127f;
return z;
}
}
} else if (n < -126) {
x *= 0x1p-126f;
n += 126;
if (n < -126) {
x *= 0x1p-126f;
n += 126;
if (n < -126) {
z = x * 0x1p-126f;
return z;
}
}
}
SET_FLOAT_WORD(scale, (uint32_t)(0x7f+n)<<23);
z = x * scale;
return z;
}
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