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author | Andrew Wilcox <AWilcox@Wilcox-Tech.com> | 2016-01-23 23:09:10 -0600 |
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committer | Andrew Wilcox <AWilcox@Wilcox-Tech.com> | 2016-01-23 23:09:10 -0600 |
commit | ac62118e2a032ed1c61161084da6ad2b6f9fb81b (patch) | |
tree | d3a708ff21765aad652bf675773a59267ed366d0 /licenses/quake1-textures | |
parent | 6a6063d47d5fec867e12c23aa636bbbab8e45865 (diff) | |
download | packages-ac62118e2a032ed1c61161084da6ad2b6f9fb81b.tar.gz packages-ac62118e2a032ed1c61161084da6ad2b6f9fb81b.tar.bz2 packages-ac62118e2a032ed1c61161084da6ad2b6f9fb81b.tar.xz packages-ac62118e2a032ed1c61161084da6ad2b6f9fb81b.zip |
Add licenses, too
Diffstat (limited to 'licenses/quake1-textures')
-rw-r--r-- | licenses/quake1-textures | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/licenses/quake1-textures b/licenses/quake1-textures new file mode 100644 index 000000000..8e903c274 --- /dev/null +++ b/licenses/quake1-textures @@ -0,0 +1,11 @@ +What is the license on the QRP textures and can I use the textures for +commercial as well as non-commercial usage? + +The textures are copyright by their respective authors and, collectively, +this project. These textures are free to use in any project, be it +commercial or non-commercial, on the condition that the work or the +derivative product mentions the URL (http://qrp.quakeone.com) and name of +this project (Quake Revitalization Project) in the credits. In case your +project does not have a suitable credits section, you must include with +your product a file titled "read-me" or "licensing". No exceptions. For +any further questions, contact us. |