summaryrefslogtreecommitdiff
path: root/licenses/urbanterror-4.2-maps
diff options
context:
space:
mode:
authorA. Wilcox <AWilcox@Wilcox-Tech.com>2017-06-11 08:41:26 +0000
committerA. Wilcox <AWilcox@Wilcox-Tech.com>2017-06-11 08:41:26 +0000
commit2f6caac6019e3182486965f7f09baed7e93e1be9 (patch)
tree2d5d4350a1bbf9bafdb5f0a5260714a6190c668d /licenses/urbanterror-4.2-maps
parenta37f6bfc3fde25205ebac44b82f1586b924c61da (diff)
downloadpackages-2f6caac6019e3182486965f7f09baed7e93e1be9.tar.gz
packages-2f6caac6019e3182486965f7f09baed7e93e1be9.tar.bz2
packages-2f6caac6019e3182486965f7f09baed7e93e1be9.tar.xz
packages-2f6caac6019e3182486965f7f09baed7e93e1be9.zip
The New Plan
ebuild branch has old ebuilds. profiles dir still has CFLAGS. Everything else is removed or modified for changing of upstream to Alpine.
Diffstat (limited to 'licenses/urbanterror-4.2-maps')
-rw-r--r--licenses/urbanterror-4.2-maps490
1 files changed, 0 insertions, 490 deletions
diff --git a/licenses/urbanterror-4.2-maps b/licenses/urbanterror-4.2-maps
deleted file mode 100644
index 6d1fcc4a6..000000000
--- a/licenses/urbanterror-4.2-maps
+++ /dev/null
@@ -1,490 +0,0 @@
-#######################################################################
-#
-# ./zUrT42_0005.pk3/maps/ut4_abbeyctf.txt
-# ./zUrT42_0005.pk3/maps/ut4_abbey.txt
-# ./zUrT42_0005.pk3/maps/ut4_austria.txt
-# ./zUrT42_0005.pk3/maps/ut4_algiers.txt
-#
-Copyright = mine!
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0005.pk3/maps/ut4_harbortown.txt
-# ./zUrT42_0005.pk3/maps/ut4_kingdom.txt
-# ./zUrT42_0005.pk3/maps/ut4_mandolin.txt
-# ./zUrT42_0005.pk3/maps/ut4_ambush.txt
-# ./zUrT42_0005.pk3/maps/ut4_horror.txt
-# ./zUrT42_0005.pk3/maps/ut4_crossing.txt
-# ./zUrT42_0005.pk3/maps/ut4_casa.txt
-# ./zUrT42_0005.pk3/maps/ut4_dressingroom.txt
-# ./zUrT42_0005.pk3/maps/ut4_kingpin.txt
-# ./zUrT42_0005.pk3/maps/ut4_company.txt
-# ./zUrT42_0005.pk3/maps/ut4_raiders.txt
-# ./zUrT42_0010.pk3/maps/ut4_kingdom.txt
-# ./zUrT42_0010.pk3/maps/ut4_raiders.txt
-# ./zUrT42_0006.pk3/models/trees/FS_trees.txt
-# ./zUrT42_0006.pk3/maps/ut4_snoppis.txt
-# ./zUrT42_0006.pk3/maps/ut4_riyadh.txt
-# ./zUrT42_0006.pk3/maps/ut4_turnpike.txt
-# ./zUrT42_0006.pk3/maps/ut4_tombs.txt
-# ./zUrT42_0006.pk3/maps/ut4_tunis.txt
-# ./zUrT42_0006.pk3/maps/ut4_toxic.txt
-# ./zUrT42_0021.pk3/maps/ut4_prague_v2.rtf
-# ./zUrT42_0020.pk3/maps/ut4_prague_v2.rtf
-#
------------------------------------------------------------------
-* COPYRIGHT / PERMISSIONS *
------------------------------------------------------------------
-Authors MAY NOT use this level as a base to build additional levels.
-This map MAY NOT be sold, or in any other way turn into profit for any
-other person than the author. This map MAY be distributed on any media
-as long as this media is distributed freely without anyone having to pay
-for it. This level is designed for the Quake 3 Total Conversion
-"Urban Terror" and is not to be used, replicated or edited for any other
-Mod, Total Conversion, Game or Game Engine.
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0005.pk3/maps/ut4_oildepot.txt
-#
-=================================================================
-This map is � 2004 & 2007 Martti Ekstrand and may only be distributed by
-electronic means (e.a. Internet or BBS). CD distribution is not allowed
-without permission. You may NOT distribute this map/.pk3 file/.bsp file
-commercially in any way or form without my expressed WRITTEN permission.
-Authors MAY NOT use this level as a base to build additional levels, and
-the geometry CANNOT be changed in any way. If you wish to recreate this
-level for another game or mod, please inform me be e-mail, just so I know
-it's out there in other forms, and I might even help. Please retain this
-text file if you do.
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0001.pk3/u_readme_herring.txt
-#
-=================================================================
-This map is © 2008-2009 Martti Ekstrand and may only be distributed by
-electronic means (e.a. Internet or BBS). CD distribution is not allowed
-without permission. You may NOT distribute this map/.pk3 file/.bsp file
-commercially in any way or form nor decompile the bsp without my
-expressed WRITTEN permission. Authors MAY NOT use this level as a base
-to build additional levels, and the geometry CANNOT be changed in any
-way. If you wish to recreate this level for another game or mod, please
-inform me be e-mail, just so I know it's out there in other forms, and
-I might even help.
-
-Please retain this text file if you do.
-Theme music is @ 2008 nonoman - and may not be used anywhere else
-without written permission.
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0005.pk3/maps/ut4_eagle.txt
-#
-=================================================================
-* COPYRIGHT / PERMISSIONS *
------------------------------------------------------------------
-
-Authors MAY NOT use this level as a base to build additional
-levels, and the geometry CANNOT be changed in any way. If you
-wish to modify the entities for use with a non-standard CTF Mod,
-please inform me be e-mail, just so I know it's out there in
-other forms. Please retain this text file if you do.
-
-You CAN create prefabs from this level though, just please give
-the original author the credit for the original construction!
-
-This .pk3 may be distributed over the Internet and/or BBS
-systems(like these exist anymore) as long as the ORIGINAL(this)
-text file is included in the .zip file.
-
-You may NOT distribute this map/.pk3 file/.bsp file commercially
-without my expressed WRITTEN permission. If you wish to include
-this in a compilation of some form, have your people contact my
-people and they'll talk, or just send me an e-mail and we'll talk. ;)
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0005.pk3/maps/BFP_Model\ Readme.txt
-#
-This mapobject may be distrubuted freely over the internet, as long as
-this readme is included and the contents of the archive DOES NOT change.
-
-Quake 3 Arena And Team Arena are trademarks of id Software CopyRight
-All rights reserved
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0005.pk3/maps/ut4_maya.txt
-#
-=================================================================
-* COPYRIGHT / PERMISSIONS *
------------------------------------------------------------------
-
-sock_pom-src.map by Simon O'Callaghan was used in the creation of
-Mayan Standoff, released under the ..::LvL Open Game Source License'
-
-Authors MAY NOT use this level as a base to build additional levels.
-This map MAY NOT be sold, or in any other way turn into profit for
-any person. This map MAY be distributed on any media as long as this
-media is distributed freely without anyone having to pay for it and
-this text file is included. This level was converted for the Quake 3
-Total Conversion "Urban Terror" and is not to be used, replicated or
-edited for any other Mod, Total Conversion, Game or Game Engine. If
-you want the original file used in this creation, you may download it
-at http://simonoc.com/pages/design/maps_q3/pom.htm
-
-Copyright (c) 2004 sock
-Changes Copyright (c) 2007 Raymond Ritzmann
-All rights reserved.
-
-Quake III Arena is a registered trademark of iD Software, Inc.
-
-Urban Terror is the property of Frozen Sand, LLC.
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0007.pk3/models/mapobjects/masheen/readme.txt
-#
-flourescent light models (c) 2004 ShminkyBoy.
-
- This game componant is created and owned by me. No modifications on
- any part of it are allowed. You may not use this object as a base to
- create another one. You can use it freely in any games as long as
- you include a note indicating you got it from me. For any
- troubleshooting or inquiry, feel free to contact me.
-
-E-mail: shminkyboy@yahoo.com
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0007.pk3/models/mapobjects/baskets/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/humvee/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_briefcase/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_washerdryer/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_alcohol/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_computers/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/firetruck/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_hometheatre/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_table/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_pcs1/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_officechair/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_lighting1/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/woodencart/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_cleaning/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/planters/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/bk_couch/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/axe/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_casa/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/ashtray/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_flowers/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_chest/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/copcar/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/cashregister/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_horror/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_casabench/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/swords/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/newspaper/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/billboards/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_flourlight/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/copymachine/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_satdish/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_bath/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/truck1/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_couches/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_baskets/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_industriallights/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/ambulance/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_fountain/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_egypt/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_apple/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/market/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/honda/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_shrine/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/garbagecans/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/lighthouse/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_trash/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/landscapelighting/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_palms/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/toxiclight/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_weedpak/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/lt1_computers/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/kitchen/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/playground/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_steeldrums/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_deliverytruck/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_pooltable/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/nuclearfurniture/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/tub_light/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_rubberduck/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/cart/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/br_dville/readme.txt
-# ./zUrT42_0006.pk3/models/null_beach/tires/lt1_tires_readme.txt
-# ./zUrT42_0006.pk3/models/br_readme.txt
-# ./zUrT42_0006.pk3/models/br_nuke.txt
-#
-This Model was created by Lt1 and Black Rayne Studios.
-
---------------------------------------------------------------
-if you need anything made or this object modified or skinned
-differently please let me know and it will be done. feel free
-to contact me at:
-
-------------------blackraynestudios@gmail.com-----------------
-
-also there is a forum on my website for suggestions and requests
---------------------------------------------------------------
-http://www.blackrayne.net
-
-Copyrights :
- This game component is created and owned by Lt1 and Black rayne Studios.
- No modifications on any part of it are allowed unless indicated.
- You may not use this object as base to create another one. It must be
- used as is. You can use it freely in any games as long as you include
- a note indicating you got it from me. For any troubleshooting or
- inquiry, feel free to contact me.
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0007.pk3/models/mapobjects/toxicprops/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/portopotty/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/barrell/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/bulldozer/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/toxiclogs/readme.txt
-#
-This Model was created by Lt1 and Urban Terror Operations.
-
---------------------------------------------------------------
-if you need anything made or this object modified or skinned differently
-please let me know and it will be done. feel free to contact me at:
-
------------------rbergman@lt1productions.com------------------
-
-
---------------------------------------------------------------
-http://www.lt1productions.com/utops.php
-
-Copyrights :
- This game component is created and owned by Lt1 and Urban Terror
- Operations. No modifications on any part of it are allowed unless
- indicated.
- You may not use this object as base to create another one. It must
- be used as is. You can use it freely in any games as long as you
- include a note indicating you got it from me. For any troubleshooting
- or inquiry, feel free to contact me.
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0007.pk3/models/mapobjects/shminkylights/readme.txt
-#
-flourescent light models (c) 2004 ShminkyBoy.
-
- This game componant is created and owned by me. No modifications on
- any part of it are allowed. You may not use this object as a base to
- create another one. You can use it freely in any games as long as you
- include a note indicating you got it from me. For any troubleshooting
- or inquiry, feel free to contact me.
-
-E-mail: shminkyboy@yahoo.com
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0007.pk3/models/mapobjects/switcher/omita-readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/junker/omita-readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/roman_armor/oak-shiro-readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/eagle/omita-readme.txt
-#
-=================================================================
-* Permissions *
-=================================================================
-
-This mapobject may be electronically distributed only at no charge to
-the recipient, and may not be modified in any way. This text file
-must be included with the level.
-This mapobject may not be distributed on any CD-ROM without the prior,
-explicit consent of its author.
-You may run this mapobject on your server as long as no money is charged
-to players for playing on you server.
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0007.pk3/models/mapobjects/Phones/ReadMe.txt
-#
-Special notes :
- n/a
-
-Copyrights :
- This game componant is created and own by Browser [ICE]. No
- modifications on any part of it are allowed unless indicated in the
- Special Notes section.
- You may not use this object as base to create another one. It must be
- used as is. You can use it freely in any games as long as you include
- a note indicating you got it from me. For any troubleshooting or
- inquiry, feel free to contact me.
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0007.pk3/models/mapobjects/computer_01/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/crossing/kamaz_truck/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/crossing/tgb11_rus/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/crossing/kamaz_tanker/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/diesel_generator_01/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/gmc_van/readme.txt
-# ./zUrT42_0007.pk3/models/mapobjects/trash/readme.txt
-#
-Boring copyright notice:
-
-You may use this model for non-profit purposes only. If you do, please
-notify the author.
-You may NOT modify, sell or redistribute it without the authors
-permission.
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0007.pk3/models/mapobjects/oldtruck/readme_oldtruckmodel.txt
-#
-=================================================================
-* COPYRIGHT / PERMISSIONS *
------------------------------------------------------------------
-Authors Do whatever the hell you want with these models except sell them.
-These models and skins MAY NOT be sold, or in any other way turn into
-profit for any other person than the authors. These models MAY be
-distributed on any media as long as this media is distributed freely
-without anyone having to pay for it. These models were designed for the
-Quake 3 Total Conversion "Urban Terror" If you want to use them for
-another Mod, Total Conversion, Game or Game Engine let us know, and send
-us screenshots, and leave this README intact. We didnt make this for
-money, we made it because we love to game just as much as you do.
-P.S. If I find you have used any of these models and changed the
-README's and cut me out of them after all my hard work, I will hunt you
-down and beat the living Dogshit outta you!!
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0007.pk3/models/mapobjects/imperium/drahd-readme.txt
-#
-- Distribution -
-
-Feel free to distribute this file in any form, incl. on CD media,
-as long as proper credit is given and this text file, or the model file
-has not been edited in any way.
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0007.pk3/models/mapobjects/o3-angel/angel.txt
-#
-* Copyright / Permissions *
-Include authors name and email address in the credits for there work..
-
-QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software,
-Inc.
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0007.pk3/models/mapobjects/urbanterror/trees/readme.txt
-#
-* Silicon Ice Development Tree mapobject pak *
------------------------------------------------------------------
-
-For use with Urban Terror level design
-only unless by express permission of authors.
-
-10/10/2002
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0007.pk3/models/mapobjects/mustang/readme.txt
-#
-*****************************************************************
-COPYWRITE NOTICE
-*****************************************************************
-DO NOT EDIT, DISTRIBUTE, MODIFY, OR SELL THIS MODEL WITHOUT PRIOR
-PERMISSION. IF YOU PLAN TO USE THIS MODEL IN ANOTHER GAME/MOD, YOU
-NEED TO NOTIFY/SEEK AUTHORS PERMISSION. FOR ANY OTHER USE PLEASE
-INQUIRE WITH THE AUTHOR FIRST.
-
-Send comments at gusher@planetunreal.com icq 104359090
-
-
-
-
-
-#######################################################################
-#
-# ./zUrT42_0006.pk3/maps/ut4_suburbs.TXT
-#
-Suburbs by ShminkyBoy
-
-(Copyright 2007 David Snyder)