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authorA. Wilcox <AWilcox@Wilcox-Tech.com>2018-12-01 16:33:29 +0000
committerA. Wilcox <AWilcox@Wilcox-Tech.com>2018-12-01 16:33:29 +0000
commitd82fd00e8b05baff376512cf1e1ab7b7031e8ce6 (patch)
tree9ff10b08767878b38d068002c0dc4ac6cd29f7e8 /user/ffmpeg/altivec-fix.patch
parent5a000b847e3e9860feb11a286e69ab817fe5aee6 (diff)
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user/ffmpeg: bugfix bump to 4.1
Diffstat (limited to 'user/ffmpeg/altivec-fix.patch')
-rw-r--r--user/ffmpeg/altivec-fix.patch47
1 files changed, 0 insertions, 47 deletions
diff --git a/user/ffmpeg/altivec-fix.patch b/user/ffmpeg/altivec-fix.patch
deleted file mode 100644
index e0d6230a3..000000000
--- a/user/ffmpeg/altivec-fix.patch
+++ /dev/null
@@ -1,47 +0,0 @@
-From c0f58c3d4da82aaf5774b1bc3a11b8a416664e18 Mon Sep 17 00:00:00 2001
-From: "A. Wilcox" <AWilcox@Wilcox-Tech.com>
-Date: Sat, 21 Jul 2018 00:42:00 -0500
-Subject: [PATCH] libavcodec/ppc: Fix HEVC AltiVec routines
-
-GCC requires the argument to vec_splat_u32 to be a literal. The easiest
-way to accomplish this is to change 'shift' to be const in scale (as it
-is in the transform routine above), and convert both routines to be
-inline. This way, GCC can coerce the values to literals.
-
-Tested on a 970 (Apple G5) and POWER9 (Talos II); passed fate and played
-a clip of Big Buck Bunny correctly.
-
-Signed-off-by: A. Wilcox <AWilcox@Wilcox-Tech.com>
----
- libavcodec/ppc/hevcdsp.c | 8 +++++---
- 1 file changed, 5 insertions(+), 3 deletions(-)
-
-diff --git a/libavcodec/ppc/hevcdsp.c b/libavcodec/ppc/hevcdsp.c
-index 4b1037d792..c8679c2de2 100644
---- a/libavcodec/ppc/hevcdsp.c
-+++ b/libavcodec/ppc/hevcdsp.c
-@@ -41,8 +41,9 @@ static const vec_u8 mask[2] = {
- { 0x04, 0x05, 0x0C, 0x0D, 0x14, 0x15, 0x1C, 0x1D, 0x06, 0x07, 0x0E, 0x0F, 0x16, 0x17, 0x1E, 0x1F },
- };
-
--static void transform4x4(vec_s16 src_01, vec_s16 src_23, vec_s32 res[4],
-- const int shift, int16_t *coeffs)
-+static av_always_inline void transform4x4(vec_s16 src_01, vec_s16 src_23,
-+ vec_s32 res[4], const int shift,
-+ int16_t *coeffs)
- {
- vec_s16 src_02, src_13;
- vec_s32 zero = vec_splat_s32(0);
-@@ -67,7 +68,8 @@ static void transform4x4(vec_s16 src_01, vec_s16 src_23, vec_s32 res[4],
- res[3] = vec_sub(e0, o0);
- }
-
--static void scale(vec_s32 res[4], vec_s16 res_packed[2], int shift)
-+static av_always_inline void scale(vec_s32 res[4], vec_s16 res_packed[2],
-+ const int shift)
- {
- int i;
- vec_u32 v_shift = vec_splat_u32(shift);
---
-2.17.1
-