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authorA. Wilcox <AWilcox@Wilcox-Tech.com>2019-05-07 19:07:39 +0000
committerA. Wilcox <AWilcox@Wilcox-Tech.com>2019-05-07 19:07:39 +0000
commit59aa5ebb76efd757f107e61bb4cceb0a167c727e (patch)
tree2938d3db37170cccba266cf0ae899f479bbb99ad /user/mozjs/0006-Disable-MOZ_GLUE_IN_PROGRAM-in-stand-alone-builds-on.patch
parentbbcfbb2837243b567861c0f37961bec1cb3cb17e (diff)
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user/mozjs: bump to 60.5.2
Diffstat (limited to 'user/mozjs/0006-Disable-MOZ_GLUE_IN_PROGRAM-in-stand-alone-builds-on.patch')
-rw-r--r--user/mozjs/0006-Disable-MOZ_GLUE_IN_PROGRAM-in-stand-alone-builds-on.patch68
1 files changed, 0 insertions, 68 deletions
diff --git a/user/mozjs/0006-Disable-MOZ_GLUE_IN_PROGRAM-in-stand-alone-builds-on.patch b/user/mozjs/0006-Disable-MOZ_GLUE_IN_PROGRAM-in-stand-alone-builds-on.patch
deleted file mode 100644
index dd0e40115..000000000
--- a/user/mozjs/0006-Disable-MOZ_GLUE_IN_PROGRAM-in-stand-alone-builds-on.patch
+++ /dev/null
@@ -1,68 +0,0 @@
-From ed8471fe677138b71477f25a6ee2732a80c1c5f7 Mon Sep 17 00:00:00 2001
-From: Till Schneidereit <till@tillschneidereit.net>
-Date: Thu, 1 Oct 2015 12:59:09 +0200
-Subject: [PATCH 06/10] Disable MOZ_GLUE_IN_PROGRAM in stand-alone builds on
- all platforms
-
-Otherwise, build fails not being able to find HashBytes.
-
-Patch ported forward to mozjs52 by Philip Chimento
-<philip.chimento@gmail.com>.
-
-https://bugzilla.mozilla.org/show_bug.cgi?id=1176787
----
- js/src/old-configure.in | 23 ++++++++++++++---------
- mozglue/build/moz.build | 2 +-
- 2 files changed, 15 insertions(+), 10 deletions(-)
-
-diff --git a/js/src/old-configure.in b/js/src/old-configure.in
-index c40eb962..336e1aa7 100644
---- a/js/src/old-configure.in
-+++ b/js/src/old-configure.in
-@@ -1620,16 +1620,21 @@ dnl ========================================================
- dnl = Enable jemalloc
- dnl ========================================================
-
--case "${OS_TARGET}" in
--Android|WINNT|Darwin)
-+dnl In stand-alone builds we always only want to link executables against mozglue.
-+if test "$JS_STANDALONE"; then
- MOZ_GLUE_IN_PROGRAM=
-- ;;
--*)
-- dnl On !Android !Windows !OSX, we only want to link executables against mozglue
-- MOZ_GLUE_IN_PROGRAM=1
-- AC_DEFINE(MOZ_GLUE_IN_PROGRAM)
-- ;;
--esac
-+else
-+ case "${OS_TARGET}" in
-+ Android|WINNT|Darwin)
-+ MOZ_GLUE_IN_PROGRAM=
-+ ;;
-+ *)
-+ dnl On !Android !Windows !OSX, we only want to link executables against mozglue
-+ MOZ_GLUE_IN_PROGRAM=1
-+ AC_DEFINE(MOZ_GLUE_IN_PROGRAM)
-+ ;;
-+ esac
-+fi
-
- if test "$MOZ_MEMORY"; then
- if test "x$MOZ_DEBUG" = "x1"; then
-diff --git a/mozglue/build/moz.build b/mozglue/build/moz.build
-index d2897477..e3be5a2b 100644
---- a/mozglue/build/moz.build
-+++ b/mozglue/build/moz.build
-@@ -6,7 +6,7 @@
-
- # Build mozglue as a shared lib on Windows, OSX and Android.
- # If this is ever changed, update MOZ_SHARED_MOZGLUE in browser/installer/Makefile.in
--if CONFIG['OS_TARGET'] in ('WINNT', 'Darwin', 'Android'):
-+if CONFIG['OS_TARGET'] in ('WINNT', 'Darwin', 'Android') and not CONFIG['JS_STANDALONE']:
- SharedLibrary('mozglue')
- else:
- Library('mozglue')
---
-2.13.0
-