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authorA. Wilcox <AWilcox@Wilcox-Tech.com>2019-04-17 23:29:59 +0000
committerA. Wilcox <AWilcox@Wilcox-Tech.com>2019-04-17 23:29:59 +0000
commit8884323054357bd39ce6a0abb41a30aa7e30dffd (patch)
tree675d0c96b12ab09ce1b9b158f00dc896f27e498f /user
parent386848b9313b95b3317be200111346fb49f2fa5a (diff)
downloadpackages-8884323054357bd39ce6a0abb41a30aa7e30dffd.tar.gz
packages-8884323054357bd39ce6a0abb41a30aa7e30dffd.tar.bz2
packages-8884323054357bd39ce6a0abb41a30aa7e30dffd.tar.xz
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user/physfs: bump to 3.0.2
Diffstat (limited to 'user')
-rw-r--r--user/physfs/APKBUILD7
1 files changed, 2 insertions, 5 deletions
diff --git a/user/physfs/APKBUILD b/user/physfs/APKBUILD
index 4c9fde504..86f57e0cc 100644
--- a/user/physfs/APKBUILD
+++ b/user/physfs/APKBUILD
@@ -1,7 +1,7 @@
# Contributor: A. Wilcox <awilfox@adelielinux.org>
# Maintainer: A. Wilcox <awilfox@adelielinux.org>
pkgname=physfs
-pkgver=3.0.1
+pkgver=3.0.2
pkgrel=0
pkgdesc="Library to access various archives for game engines"
url="https://www.icculus.org/physfs"
@@ -13,7 +13,6 @@ subpackages="$pkgname-dev $pkgname-tools"
source="https://icculus.org/physfs/downloads/physfs-$pkgver.tar.bz2"
build() {
- cd "$builddir"
if [ "$CBUILD" != "$CHOST" ]; then
CMAKE_CROSSOPTS="-DCMAKE_SYSTEM_NAME=Linux -DCMAKE_HOST_SYSTEM_NAME=Linux"
fi
@@ -29,12 +28,10 @@ build() {
}
check() {
- cd "$builddir"
CTEST_OUTPUT_ON_FAILURE=TRUE ctest
}
package() {
- cd "$builddir"
make DESTDIR="$pkgdir" install
}
@@ -44,4 +41,4 @@ tools() {
mv "$pkgdir"/usr/bin "$subpkgdir"/usr/
}
-sha512sums="ddf3b075ccb506da5e9a1ce96001be402752b9b777c2e816a85d48aff3626ff0886ea43eb07bd300fe3a9f59b9a002f54d822c51d483a4ee94b38378534c1879 physfs-3.0.1.tar.bz2"
+sha512sums="4024b6c3348e0b6fc1036aac330192112dfe17de3e3d14773be9f06e9a062df5a1006869f21162b4e0b584989f463788a35e64186b1913225c073fea62754472 physfs-3.0.2.tar.bz2"