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-rw-r--r--user/sdl2/APKBUILD7
-rw-r--r--user/sdl2/sdl2-soname.patch13
2 files changed, 18 insertions, 2 deletions
diff --git a/user/sdl2/APKBUILD b/user/sdl2/APKBUILD
index d9926687a..36e3ee8bf 100644
--- a/user/sdl2/APKBUILD
+++ b/user/sdl2/APKBUILD
@@ -13,7 +13,9 @@ makedepends="alsa-lib-dev libx11-dev libxcursor-dev libxext-dev libxi-dev
libxkbcommon-dev libxrandr-dev libxrender-dev libusb-dev mesa-dev
libxscrnsaver-dev dbus-dev eudev-dev pulseaudio-dev cmake"
subpackages="$pkgname-dev"
-source="https://www.libsdl.org/release/SDL2-$pkgver.tar.gz"
+source="https://www.libsdl.org/release/SDL2-$pkgver.tar.gz
+ sdl2-soname.patch
+ "
builddir="$srcdir/SDL2-$pkgver"
build() {
@@ -35,4 +37,5 @@ package() {
make DESTDIR="$pkgdir" -C build install
}
-sha512sums="f49b869362699b3282f6e82920e59c7fac581bcbf955f18a81cc126293c08093a90df7fcb39517cc8bc32708d2213fe645a42b655d6d811c1386efebb3d3c798 SDL2-2.0.10.tar.gz"
+sha512sums="f49b869362699b3282f6e82920e59c7fac581bcbf955f18a81cc126293c08093a90df7fcb39517cc8bc32708d2213fe645a42b655d6d811c1386efebb3d3c798 SDL2-2.0.10.tar.gz
+23fbb178730f0955732cbb3a61145e7ec1bf7810a2589c259cd715557cb4ff5bcbc676197db375ad31be46dab93c6ea7e06b3549414205ae56e1b65a8c8ab21a sdl2-soname.patch"
diff --git a/user/sdl2/sdl2-soname.patch b/user/sdl2/sdl2-soname.patch
new file mode 100644
index 000000000..8f040e30c
--- /dev/null
+++ b/user/sdl2/sdl2-soname.patch
@@ -0,0 +1,13 @@
+The library name is SDL2-2.0, not SDL2. This fixes builds against SDL.
+
+--- SDL2-2.0.10/CMakeLists.txt.old 2019-07-25 04:32:36.000000000 +0000
++++ SDL2-2.0.10/CMakeLists.txt 2020-01-03 17:23:42.451699149 +0000
+@@ -224,7 +224,7 @@
+
+ # Those are used for pkg-config and friends, so that the SDL2.pc, sdl2-config,
+ # etc. are created correctly.
+-set(SDL_LIBS "-lSDL2")
++set(SDL_LIBS "-lSDL2-2.0")
+ set(SDL_CFLAGS "")
+
+ # When building shared lib for Windows with MinGW,