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Diffstat (limited to 'licenses/bungie-marathon')
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diff --git a/licenses/bungie-marathon b/licenses/bungie-marathon new file mode 100644 index 000000000..49884fae2 --- /dev/null +++ b/licenses/bungie-marathon @@ -0,0 +1,31 @@ +From the original Marathon Trilogy Box Set License- + +(c) 1997 Bungie Software Products Corporation +All Rights Reserved. PO Box 7877, Chicago, IL 60680-7877 +Marathon is a trademark of Bungie Software Products Corporation +All other trademarks are the properties of their respective owners. + +From http://trilogyrelease.bungie.org/faq.html + +Q: Hey, I thought Marathon needed serial numbers! +A: The versions released with the Trilogy Box Set were stripped of the serial number code. These will work fine - as long as you're not trying to play with folks who are using older versions. + +Q: Wow... can I do whatever I want with this stuff? +A: NO. Bungie still holds the copyrights to these files. They're allowing them to be distributed for free (mostly because you can't buy them any more) - but they're still Bungie's intellectual property. You can't, for example, sell them. + +I really want more info about Marathon, and running it on my computer! Where can I go? +There are a number of sites devoted to this game: + +* Marathon Open Source is the grandfather of Aleph One sites + - http://source.bungie.org/ +* Aleph One/SDL is devoted to... well, Aleph One/SDL + - http://www.uni-mainz.de/~bauec002/A1Main.html +* OrbitalArm was set up to help Windows players play Marathon + - http://orbitalarm.bungie.org/ +* AlephOne has a SourceForge site + - http://sourceforge.net/projects/marathon/ +* Fileball and The Archives contain many Aleph One files + - http://fileball.net/marathon/ + - http://archives.bungie.org/ + +NOTE: Until we get something more concrete, I'm marking any builds that depend on this license- RESTRICT="nomirror" |