Age | Commit message (Collapse) | Author | Files | Lines |
|
* Additionally, use GLVND for OpenGL headers.
* Also, use RelWithDebInfo instead of RelWithDebugInfo. This matters
because the target CMake files installed require the build type to
match one of the ones they define, and they define that one.
|
|
|
|
|
|
|
|
The SDL 2 build system does not support dash-binsh when using the autotools
build system:
./configure: 1: ./configure: objects: not found
./configure: 1: ./configure: objects: not found
./configure: 1: ./configure: objects: not found
./configure: 1: ./configure: objects: not found
./configure: 1: ./configure: objects: not found
./configure: 1: ./configure: objects: not found
./configure: 1: ./configure: objects: not found
./configure: 1: ./configure: objects: not found
make: *** No rule to make target 'build/SDL.lo', needed by
'build/libSDL2.la'. Stop.
Even when forcing shell to bash and running configure under bash, libtool
fails to work:
./libtool: 1569: ./libtool: preserve_args+= --quiet: not found
The CMake build system works with dash-binsh, so let's just use that.
|
|
|
|
|
|
|
|
- fix up metadata and stuff
- bump to 2.0.8
- remove DirectFB since it is old and busted
sorry pmOS, you really should port to fbdev
- add PulseAudio support
|