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authorAxel Huebl <axel.huebl@plasma.ninja>2017-04-07 18:04:45 +0200
committerAdam J. Stewart <ajstewart426@gmail.com>2017-04-07 11:04:45 -0500
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Package: ISAAC (#3733)
Adds the [ISAAC](https://github.com/ComputationalRadiationPhysics/isaac) in situ volume rendering library. The ISAAC library can be build with render/filter kernels for Nvidia GPUs via CUDA or with a more general backend via [Alpaka](https://github.com/ComputationalRadiationPhysics/alpaka) with support for Nvidia GPUs (via CUDA) and multicore CPUs. Since alpaka is not yet part of spack, the second variant is still commented out. Packages - `isaac`: header-only library with dependencies to other C++ libraries that is then used in simulations - `isaac-server`: stand-alone executable that connects N simulations with M clients in a `N simulations:1 server` and `1 server:M clients` fashion (ISAAC clients simply speak websockets/JSON and are usually [HTML/JS pages](https://github.com/ComputationalRadiationPhysics/isaac/tree/v1.2.0/client)) Downstream Usage PIConGPU uses ISAAC for in situ visualization. References - [Repo](https://github.com/ComputationalRadiationPhysics/isaac) (LGPLv3+) - [Documentation](http://computationalradiationphysics.github.io/isaac/) - [Talk at GTC2016](http://on-demand.gputechconf.com/gtc/2016/video/S6294.html)
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