diff options
Diffstat (limited to 'var')
-rw-r--r-- | var/spack/repos/builtin/packages/llvm/package.py | 67 |
1 files changed, 43 insertions, 24 deletions
diff --git a/var/spack/repos/builtin/packages/llvm/package.py b/var/spack/repos/builtin/packages/llvm/package.py index f56a68403b..bf8a77933c 100644 --- a/var/spack/repos/builtin/packages/llvm/package.py +++ b/var/spack/repos/builtin/packages/llvm/package.py @@ -119,6 +119,8 @@ class Llvm(CMakePackage, CudaPackage): default=False, description="Build with OpenMP capable thread sanitizer", ) + variant('code_signing', default=False, + description="Enable code-signing on macOS") variant("python", default=False, description="Install python bindings") extends("python", when="+python") @@ -176,6 +178,20 @@ class Llvm(CMakePackage, CudaPackage): # MLIR exists in > 10.x conflicts("+mlir", when="@:9") + # code signing is only necessary on macOS", + conflicts('+code_signing', when='platform=linux') + conflicts('+code_signing', when='platform=bgq') + conflicts('+code_signing', when='platform=cray') + + conflicts( + '+code_signing', + when='~lldb platform=darwin', + msg="code signing is only necessary for building the " + "in-tree debug server on macOS. Turning this variant " + "off enables a build of llvm with lldb that uses the " + "system debug server", + ) + # Github issue #4986 patch("llvm_gcc7.patch", when="@4.0.0:4.0.1+lldb %gcc@7.0:") # Backport from llvm master + additional fix @@ -192,31 +208,31 @@ class Llvm(CMakePackage, CudaPackage): # https://bugs.llvm.org/show_bug.cgi?id=39696 patch("thread-p9.patch", when="@develop+libcxx") - @run_before("cmake") - def check_darwin_lldb_codesign_requirement(self): - if not self.spec.satisfies("+lldb platform=darwin"): - return - codesign = which("codesign") - mkdir("tmp") - llvm_check_file = join_path("tmp", "llvm_check") - copy("/usr/bin/false", llvm_check_file) - - try: - codesign("-f", "-s", "lldb_codesign", "--dryrun", llvm_check_file) - - except ProcessError: - # Newer LLVM versions have a simple script that sets up - # automatically - setup = Executable("./lldb/scripts/macos-setup-codesign.sh") + @run_before('cmake') + def codesign_check(self): + if self.spec.satisfies("+code_signing"): + codesign = which('codesign') + mkdir('tmp') + llvm_check_file = join_path('tmp', 'llvm_check') + copy('/usr/bin/false', llvm_check_file) try: - setup() - except Exception: - raise RuntimeError( - 'The "lldb_codesign" identity must be available to build ' - "LLVM with LLDB. See https://lldb.llvm.org/resources/" - "build.html#code-signing-on-macos for details on how to " - "create this identity." - ) + codesign('-f', '-s', 'lldb_codesign', '--dryrun', + llvm_check_file) + + except ProcessError: + # Newer LLVM versions have a simple script that sets up + # automatically when run with sudo priviliges + setup = Executable("./lldb/scripts/macos-setup-codesign.sh") + try: + setup() + except Exception: + raise RuntimeError( + 'spack was unable to either find or set up' + 'code-signing on your system. Please refer to' + 'https://lldb.llvm.org/resources/build.html#' + 'code-signing-on-macos for details on how to' + 'create this identity.' + ) def setup_build_environment(self, env): env.append_flags("CXXFLAGS", self.compiler.cxx11_flag) @@ -355,6 +371,9 @@ class Llvm(CMakePackage, CudaPackage): ): cmake_args.append("-DCMAKE_BUILD_WITH_INSTALL_RPATH=1") + if self.spec.satisfies("~code_signing platform=darwin"): + cmake_args.append('-DLLDB_USE_SYSTEM_DEBUGSERVER=ON') + # Semicolon seperated list of projects to enable cmake_args.append( "-DLLVM_ENABLE_PROJECTS:STRING={0}".format(";".join(projects)) |