/* origin: FreeBSD /usr/src/lib/msun/src/s_fmaf.c */
/*-
* Copyright (c) 2005-2011 David Schultz <das@FreeBSD.ORG>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <fenv.h>
#include <math.h>
#include <stdint.h>
/*
* Fused multiply-add: Compute x * y + z with a single rounding error.
*
* A double has more than twice as much precision than a float, so
* direct double-precision arithmetic suffices, except where double
* rounding occurs.
*/
float fmaf(float x, float y, float z)
{
#pragma STDC FENV_ACCESS ON
double xy, result;
union {double f; uint64_t i;} u;
int e;
xy = (double)x * y;
result = xy + z;
u.f = result;
e = u.i>>52 & 0x7ff;
/* Common case: The double precision result is fine. */
if ((u.i & 0x1fffffff) != 0x10000000 || /* not a halfway case */
e == 0x7ff || /* NaN */
(result - xy == z && result - z == xy) || /* exact */
fegetround() != FE_TONEAREST) /* not round-to-nearest */
{
/*
underflow may not be raised correctly, example:
fmaf(0x1p-120f, 0x1p-120f, 0x1p-149f)
*/
#if defined(FE_INEXACT) && defined(FE_UNDERFLOW)
if (e < 0x3ff-126 && e >= 0x3ff-149 && fetestexcept(FE_INEXACT)) {
feclearexcept(FE_INEXACT);
/* TODO: gcc and clang bug workaround */
volatile float vz = z;
result = xy + vz;
if (fetestexcept(FE_INEXACT))
feraiseexcept(FE_UNDERFLOW);
else
feraiseexcept(FE_INEXACT);
}
#endif
z = result;
return z;
}
/*
* If result is inexact, and exactly halfway between two float values,
* we need to adjust the low-order bit in the direction of the error.
*/
double err;
int neg = u.i >> 63;
if (neg == (z > xy))
err = xy - result + z;
else
err = z - result + xy;
if (neg == (err < 0))
u.i++;
else
u.i--;
z = u.f;
return z;
}