/* origin: OpenBSD /usr/src/lib/libm/src/ld80/e_log2l.c */
/*
* Copyright (c) 2008 Stephen L. Moshier <steve@moshier.net>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*
* Base 2 logarithm, long double precision
*
*
* SYNOPSIS:
*
* long double x, y, log2l();
*
* y = log2l( x );
*
*
* DESCRIPTION:
*
* Returns the base 2 logarithm of x.
*
* The argument is separated into its exponent and fractional
* parts. If the exponent is between -1 and +1, the (natural)
* logarithm of the fraction is approximated by
*
* log(1+x) = x - 0.5 x**2 + x**3 P(x)/Q(x).
*
* Otherwise, setting z = 2(x-1)/x+1),
*
* log(x) = z + z**3 P(z)/Q(z).
*
*
* ACCURACY:
*
* Relative error:
* arithmetic domain # trials peak rms
* IEEE 0.5, 2.0 30000 9.8e-20 2.7e-20
* IEEE exp(+-10000) 70000 5.4e-20 2.3e-20
*
* In the tests over the interval exp(+-10000), the logarithms
* of the random arguments were uniformly distributed over
* [-10000, +10000].
*/
#include "libm.h"
#if LDBL_MANT_DIG == 53 && LDBL_MAX_EXP == 1024
long double log2l(long double x)
{
return log2(x);
}
#elif LDBL_MANT_DIG == 64 && LDBL_MAX_EXP == 16384
/* Coefficients for ln(1+x) = x - x**2/2 + x**3 P(x)/Q(x)
* 1/sqrt(2) <= x < sqrt(2)
* Theoretical peak relative error = 6.2e-22
*/
static const long double P[] = {
4.9962495940332550844739E-1L,
1.0767376367209449010438E1L,
7.7671073698359539859595E1L,
2.5620629828144409632571E2L,
4.2401812743503691187826E2L,
3.4258224542413922935104E2L,
1.0747524399916215149070E2L,
};
static const long double Q[] = {
/* 1.0000000000000000000000E0,*/
2.3479774160285863271658E1L,
1.9444210022760132894510E2L,
7.7952888181207260646090E2L,
1.6911722418503949084863E3L,
2.0307734695595183428202E3L,
1.2695660352705325274404E3L,
3.2242573199748645407652E2L,
};
/* Coefficients for log(x) = z + z^3 P(z^2)/Q(z^2),
* where z = 2(x-1)/(x+1)
* 1/sqrt(2) <= x < sqrt(2)
* Theoretical peak relative error = 6.16e-22
*/
static const long double R[4] = {
1.9757429581415468984296E-3L,
-7.1990767473014147232598E-1L,
1.0777257190312272158094E1L,
-3.5717684488096787370998E1L,
};
static const long double S[4] = {
/* 1.00000000000000000000E0L,*/
-2.6201045551331104417768E1L,
1.9361891836232102174846E2L,
-4.2861221385716144629696E2L,
};
/* log2(e) - 1 */
#define LOG2EA 4.4269504088896340735992e-1L
#define SQRTH 0.70710678118654752440L
long double log2l(long double x)
{
long double y, z;
int e;
if (isnan(x))
return x;
if (x == INFINITY)
return x;
if (x <= 0.0) {
if (x == 0.0)
return -1/(x*x); /* -inf with divbyzero */
return 0/0.0f; /* nan with invalid */
}
/* separate mantissa from exponent */
/* Note, frexp is used so that denormal numbers
* will be handled properly.
*/
x = frexpl(x, &e);
/* logarithm using log(x) = z + z**3 P(z)/Q(z),
* where z = 2(x-1)/x+1)
*/
if (e > 2 || e < -2) {
if (x < SQRTH) { /* 2(2x-1)/(2x+1) */
e -= 1;
z = x - 0.5;
y = 0.5 * z + 0.5;
} else { /* 2 (x-1)/(x+1) */
z = x - 0.5;
z -= 0.5;
y = 0.5 * x + 0.5;
}
x = z / y;
z = x*x;
y = x * (z * __polevll(z, R, 3) / __p1evll(z, S, 3));
goto done;
}
/* logarithm using log(1+x) = x - .5x**2 + x**3 P(x)/Q(x) */
if (x < SQRTH) {
e -= 1;
x = 2.0*x - 1.0;
} else {
x = x - 1.0;
}
z = x*x;
y = x * (z * __polevll(x, P, 6) / __p1evll(x, Q, 7));
y = y - 0.5*z;
done:
/* Multiply log of fraction by log2(e)
* and base 2 exponent by 1
*
* ***CAUTION***
*
* This sequence of operations is critical and it may
* be horribly defeated by some compiler optimizers.
*/
z = y * LOG2EA;
z += x * LOG2EA;
z += y;
z += x;
z += e;
return z;
}
#endif