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-rw-r--r--var/spack/repos/builtin/packages/proj/package.py7
-rw-r--r--var/spack/repos/builtin/packages/wgl/package.py16
-rw-r--r--var/spack/repos/builtin/packages/win-sdk/package.py2
-rw-r--r--var/spack/repos/builtin/packages/win-wdk/package.py2
4 files changed, 20 insertions, 7 deletions
diff --git a/var/spack/repos/builtin/packages/proj/package.py b/var/spack/repos/builtin/packages/proj/package.py
index 633ca182f8..9fe7774e48 100644
--- a/var/spack/repos/builtin/packages/proj/package.py
+++ b/var/spack/repos/builtin/packages/proj/package.py
@@ -87,15 +87,14 @@ class Proj(CMakePackage, AutotoolsPackage):
when="@6.2:9.1",
)
- patch("proj.cmakelists.5.0.patch", when="@5.0")
- patch("proj.cmakelists.5.1.patch", when="@5.1:5.2")
-
# https://proj.org/install.html#build-requirements
with when("build_system=cmake"):
# CMake 3.19 refactored the FindTiff module interface, update older proj's
# to be compatible with this "new" interface
# patch replaces the TIFF_LIBRARY variable (no longer used) with TIFF_LIBRARIES
- patch("proj-8.1-cmake-3.29-new-tiff-interface.patch", when="+tiff @:9.1.0 ^cmake@3.19:")
+ patch("proj-8.1-cmake-3.29-new-tiff-interface.patch", when="+tiff @7:9.1.0 ^cmake@3.19:")
+ patch("proj.cmakelists.5.0.patch", when="@5.0")
+ patch("proj.cmakelists.5.1.patch", when="@5.1:5.2")
conflicts("cmake@3.19:", when="@:7")
depends_on("cmake@3.9:", when="@6:", type="build")
depends_on("cmake@3.5:", when="@5", type="build")
diff --git a/var/spack/repos/builtin/packages/wgl/package.py b/var/spack/repos/builtin/packages/wgl/package.py
index 9a3a0bc7e7..7b5ae208c6 100644
--- a/var/spack/repos/builtin/packages/wgl/package.py
+++ b/var/spack/repos/builtin/packages/wgl/package.py
@@ -14,7 +14,7 @@ class Wgl(Package):
homepage = "https://learn.microsoft.com/en-us/windows/win32/opengl/wgl-and-windows-reference"
has_code = False
- tags = ["windows"]
+ tags = ["windows", "windows-system"]
# hard code the extension as shared lib
libraries = ["OpenGL32.Lib"]
@@ -36,6 +36,10 @@ class Wgl(Package):
version("10.0.26639")
version("10.0.20348")
+ variant(
+ "plat", values=("x64", "x86", "arm", "arm64"), default="x64", description="Toolchain arch"
+ )
+
# As per https://github.com/spack/spack/pull/31748 this provisory version represents
# an arbitrary openGL version designed for maximum compatibility with calling packages
# this current version simply reflects the latest OpenGL vesion available at the time of
@@ -68,6 +72,16 @@ class Wgl(Package):
ver_str = re.search(version_match_pat, lib)
return ver_str if not ver_str else Version(ver_str.group())
+ @classmethod
+ def determine_variants(cls, libs, ver_str):
+ """Allow for determination of toolchain arch for detected WGL"""
+ variants = []
+ for lib in libs:
+ base, lib_name = os.path.split(lib)
+ _, arch = os.path.split(base)
+ variants.append("plat=%s" % arch)
+ return variants
+
def _spec_arch_to_sdk_arch(self):
spec_arch = str(self.spec.architecture.target.microarchitecture.family).lower()
_64bit = "64" in spec_arch
diff --git a/var/spack/repos/builtin/packages/win-sdk/package.py b/var/spack/repos/builtin/packages/win-sdk/package.py
index 3c96fb1a91..b6aa3ec5f2 100644
--- a/var/spack/repos/builtin/packages/win-sdk/package.py
+++ b/var/spack/repos/builtin/packages/win-sdk/package.py
@@ -19,7 +19,7 @@ class WinSdk(Package):
homepage = "https://developer.microsoft.com/en-us/windows/downloads/windows-sdk/"
has_code = False
- tags = ["windows"]
+ tags = ["windows", "windows-system"]
# The sdk has many libraries and executables. Record one for detection purposes
libraries = ["rcdll.dll"]
diff --git a/var/spack/repos/builtin/packages/win-wdk/package.py b/var/spack/repos/builtin/packages/win-wdk/package.py
index 8bf9f5b9d0..25dcae8cd5 100644
--- a/var/spack/repos/builtin/packages/win-wdk/package.py
+++ b/var/spack/repos/builtin/packages/win-wdk/package.py
@@ -18,7 +18,7 @@ class WinWdk(Package):
"""
homepage = "https://learn.microsoft.com/en-us/windows-hardware/drivers/"
- tags = ["windows"]
+ tags = ["windows", "windows-system"]
# The wdk has many libraries and executables. Record one for detection purposes
libraries = ["mmos.lib"]